Alpha 15

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detonyle
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Alpha 15

Postby detonyle » Tue Nov 26, 2013 9:46 am

Hey,

Alpha will be here soon ( normally... :) )
SO What can we expect in Alpha 15? :)


Cheers
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111none
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Re: Alpha 15

Postby 111none » Tue Nov 26, 2013 10:16 am

I dunno, probably the dog's coding will be finished is my best guess.
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Re: Alpha 15

Postby spinroblox » Tue Nov 26, 2013 10:50 am

Guard guns, sniper towers, more hard coding for dogs, mod support?.
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Re: Alpha 15

Postby thekillergreece » Tue Nov 26, 2013 1:07 pm

spinroblox wrote:Guard guns, sniper towers, more hard coding for dogs, mod support?.


I doubt if these huge features be added in Alpha 15 since Chris was on paternity leave meaning the development was going slow. Alpha15 may not be "adding new features" but "improvement" on most unfinished features such as Guard dogs, bookshelf etc
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Re: Alpha 15

Postby AppealPlay » Tue Nov 26, 2013 2:34 pm

thekillergreece wrote:
spinroblox wrote:Guard guns, sniper towers, more hard coding for dogs, mod support?.


I doubt if these huge features be added in Alpha 15 since Chris was on paternity leave meaning the development was going slow. Alpha15 may not be "adding new features" but "improvement" on most unfinished features such as Guard dogs, bookshelf etc


Bookshelves do need some work. I'd like to see the execution system and death chamber worked on.
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Re: Alpha 15

Postby knoest26 » Tue Nov 26, 2013 3:15 pm

thekillergreece wrote:
spinroblox wrote:Guard guns, sniper towers, more hard coding for dogs, mod support?.


I doubt if these huge features be added in Alpha 15 since Chris was on paternity leave meaning the development was going slow. Alpha15 may not be "adding new features" but "improvement" on most unfinished features such as Guard dogs, bookshelf etc

Chris should as much time as he feels like but that doesn't mean PA won't be worked on, I agree that these suggestions are all bigger ones but I do expect one big new feature.
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Re: Alpha 15

Postby thekillergreece » Tue Nov 26, 2013 5:33 pm

knoest26 wrote:
thekillergreece wrote:
spinroblox wrote:Guard guns, sniper towers, more hard coding for dogs, mod support?.


I doubt if these huge features be added in Alpha 15 since Chris was on paternity leave meaning the development was going slow. Alpha15 may not be "adding new features" but "improvement" on most unfinished features such as Guard dogs, bookshelf etc

Chris should as much time as he feels like but that doesn't mean PA won't be worked on, I agree that these suggestions are all bigger ones but I do expect one big new feature.


I didnt said that PA wont be worked on, I said that I dont think Chris is developing a huge feature such gangs, armed guards, watchtower, multi floor, etc because Chris had many interrupts because of Chris's wife and was on paternity leave.
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Re: Alpha 15

Postby neale1993 » Tue Nov 26, 2013 8:07 pm

As noted before, not expecting a huge addition.

Im guessing this is just going to be refinement and tuning of current systems in place. More contraband, behaviours or alternating patrols for example.

Following on from the last update, with the moving of delivery and garbage, we may even start to see support for multiple room types, such as canteens.

But not expecting anything huge.
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Re: Alpha 15

Postby 111none » Wed Nov 27, 2013 10:54 am

Im just hoping they add guns. The bugs it would bring :lol:
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Re: Alpha 15

Postby sutieday » Wed Nov 27, 2013 4:00 pm

When is this Alpha 15 expected? At the end of November or Early December???
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Re: Alpha 15

Postby knoest26 » Wed Nov 27, 2013 4:25 pm

sutieday wrote:When is this Alpha 15 expected? At the end of November or Early December???

End of November.

It might be early December though but the dev's said A15 would come end of November but that's not a promise, just an estimation
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Re: Alpha 15

Postby _alphaBeta_ » Wed Nov 27, 2013 5:15 pm

Don't want to add to the pressure, but IV's Facebook Page comment on 21 November says the following:
Hey everyone. You'll be pleased to know that Mr Delay is back at work and working furiously on the next update which we WILL have out by end of this month
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Re: Alpha 15

Postby lugaru » Wed Nov 27, 2013 5:16 pm

111none wrote:Im just hoping they add guns. The bugs it would bring :lol:


This made me laugh, I'm picturing stuff like Dogs being launched from a pistol.

I'm not really expecting an update due to what has been discussed but if one lands soon, well, it would rock. I'm really hoping to see an expansion in the roles of employees (breaks, needs), expanded contraband (like having it do something) and hopefully some new stuff like guard towers.
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Re: Alpha 15

Postby thekillergreece » Wed Nov 27, 2013 5:17 pm

_alphaBeta_ wrote:Don't want to add to the pressure, but IV's Facebook Page comment on 21 November says the following:
Hey everyone. You'll be pleased to know that Mr Delay is back at work and working furiously on the next update which we WILL have out by end of this month


Which means it either today or in these days it will be released. But 1 week is not enough to develop a huge feature such as armed guards, watchtowers, gangs etc. Meaning there will be a lot bugs/issues for the "new" big feature added. Like guard dogs.
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Re: Alpha 15

Postby knoest26 » Wed Nov 27, 2013 5:40 pm

thekillergreece wrote: Which means it either today or in these days it will be released. But 1 week is not enough to develop a huge feature such as armed guards, watchtowers, gangs etc. Meaning there will be a lot bugs/issues for the "new" big feature added. Like guard dogs.

Chris had the 3 weeks before birth and the rest of the crew had 2 months so I'm guessing something big will happen though. Perhaps a feature that still needs artwork Campaign? :o

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