Pizza trucks
Posted: Fri Sep 20, 2013 2:27 am
Because laundry isn't the only need that should be possible to outsource.
thekillergreece wrote:There is no prison in earth that give pizza to prisoners...Only disgusting foods..
killerx243 wrote:What if it also satisfies recreation?
MAdMaN wrote:killerx243 wrote:What if it also satisfies recreation?
Why would food satisfy a need for recreation?
xander wrote:
- The clothing need is a need that cannot (currently) be satisfied without investing in research. The food need is not, as it is possible to build a kitchen, hire a cook, and install a sink, cooker, and fridge right from the beginning. Thus in terms of satisfying prisoner needs, I don't see the need for prepared food deliveries.
- I am not sure how the mechanic would work or how it would balance against other mechanics. When the food is delivered, someone has to pick it up and put it on the serving tables. This either requires cooks, or additional workmen. Plus food deliveries are a recurring cost, hence it is pretty quickly cheaper to simply buy the kitchen appliances. There doesn't seem to be any monetary saving. There is, perhaps, some space saved space in the prison, but I am not sure that space is at such a premium that we need to save it. Why would the player *choose* food deliveries over a kitchen? What is the incentive?
_alphaBeta_ wrote:I also think it work be nice to have for supplemental and temporary reasons, perhaps while you're expanding a kitchen etc.
xander wrote:thekillergreece wrote:There is no prison in earth that give pizza to prisoners...Only disgusting foods..
You might want to look at this Forbes article. Rich white-collar prisoners with expensive lawyers are often quite well treated.
xander
thekillergreece wrote:Like I said, there is no prison that deliver pizza to prisoners..Neither that fake article mentioning about pizza to prisoners..
xander wrote:_alphaBeta_ wrote:I also think it work be nice to have for supplemental and temporary reasons, perhaps while you're expanding a kitchen etc.
I hadn't actually thought about this---it is an interesting way to recover from the mistake of, for instance, removing a power cable to the kitchen. As the game stands right now, if you accidentally cut power to the kitchen, no one gets fed. If the job queue is backed up, it can take a long time to get power back, which requires either hiring more workers to clear the queue faster (expensive), canceling a bunch of jobs (annoying as all hell), or suffering the riots (really annoying). The idea that prepared food delivery might allow a player to recover from such a mistake is intriguing. I am still against it, as I still don't think that it adds terribly much to the game and it strikes me as rather unrealistic, but you definitely bring up a point in its favor.
However, I am going to have to disagree vociferously about the early game. The major difference between laundry and food is that it is possible to satisfy the food need immediately, while the clothing need cannot be satisfied without unlocking several levels of tech. In fact, it may even be the case that clothing is the only need that cannot be satisfied right out of the gate (unless you count medical care, but that strikes me as a different kind of need). I feel that an intelligent player, with some care, should be able to run a successful prison without touching the tech tree. It shouldn't be easy, but it should be possible. The lack of an option for laundry from day one prevents that from being possible, hence I am of the opinion that there is a problem with the laundry system. No such problem exists for food.
xander