[suggestion] Event trigger system

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khm
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Joined: Thu Oct 04, 2012 11:45 am

[suggestion] Event trigger system

Postby khm » Wed Sep 18, 2013 8:29 am

I think an awesome addition to the game would be an event trigger system similar to the way sims 3 tombs trigger system. Basically how this would work is there would be objects that have trigger events (for example a metal detector detecting metal) and you wire it up to another object's action event (something that would then flag the prisoner for search). Such a system could be easily expanded upon and allow for easy and flexible automation for prisons.

some suggested events:
Doors:
Trigger Event: Open/Close
Action Event: Change Mode to Open/Normal/Closed

Clock:
Trigger Event: Time

Metal Detector:
Trigger Event: Prisoner with metal
Trigger Event: Prisoner walked though of security Min/Normal/Max/Any

Security Chef:
Action Event: Mark triggering prisoner for Search/Cell Search/Lock-down/Solitary

Power Switch/Pump Valve:
Action Event: Switch On/Off

Switch:
Trigger Event: Switch Toggle/On/Off
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MAdMaN
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Location: Manchester, England

Re: [suggestion] Event trigger system

Postby MAdMaN » Wed Sep 18, 2013 9:32 am

What you're suggesting might already be planned, according to this thread.

khm wrote:(for example a metal detector detecting metal) and you wire it up to another object's action event (something that would then flag the prisoner for search).

Prisoners are already flagged for a search if they set off a metal detector.
yos233
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Re: [suggestion] Event trigger system

Postby yos233 » Wed Sep 18, 2013 4:04 pm

MAdMaN wrote:...
khm wrote:(for example a metal detector detecting metal) and you wire it up to another object's action event (something that would then flag the prisoner for search).

Prisoners are already flagged for a search if they set off a metal detector.


I think he was just using a familiar feature to show how his idea works, both for the now and future.

Anyway, I'd support it.
Gondlar
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Location: Germany

Re: [suggestion] Event trigger system

Postby Gondlar » Wed Sep 18, 2013 8:22 pm

yos233 wrote:I think he was just using a familiar feature to show how his idea works, both for the now and future.

Anyway, I'd support it.

Nevertheless the linked thread contains roughly the same suggestion.

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