[Suggestion] Bad Cells (and other dealies)

(previously 'DEVELOPER') Private forum for registered community members. To register, please visit www.prison-architect.com/register.

Moderator: NBJeff

Chewbacado
level2
level2
Posts: 215
Joined: Wed Dec 12, 2012 7:47 pm

[Suggestion] Bad Cells (and other dealies)

Postby Chewbacado » Tue Sep 17, 2013 4:27 am

Remember how everyone used to make open hall cells? Without walls, it was just one big mosh pit. And then walls were required. And you know how you can't let a prisoner stay in an incomplete cell?

What if you could?

What if you could, but it pisses off the prisoner?

#Xanderxander
User avatar
paktsardines
level5
level5
Posts: 1752
Joined: Mon Oct 01, 2012 11:10 am
Location: Australia

Re: [Suggestion] Bad Cells (and other dealies)

Postby paktsardines » Tue Sep 17, 2013 2:55 pm

Okay, I have to ask. Why do you insist on signing each of your posts 'xander'?
perryliu97
level2
level2
Posts: 183
Joined: Wed Nov 21, 2012 11:40 pm

Re: [Suggestion] Bad Cells (and other dealies)

Postby perryliu97 » Tue Sep 17, 2013 7:18 pm

paktsardines wrote:Okay, I have to ask. Why do you insist on signing each of your posts 'xander'?


Since you and xander are pretty much the two most active and helpful users, associating any posts with either of you will most likely bump up the page in a forum search.
Chewbacado
level2
level2
Posts: 215
Joined: Wed Dec 12, 2012 7:47 pm

Re: [Suggestion] Bad Cells (and other dealies)

Postby Chewbacado » Tue Sep 17, 2013 11:32 pm

It was some thread where I asked xander why he always adds his name as a signature. Now half my posts have Xander (not "xander", the proper form) as a signature.
User avatar
McEdy
level2
level2
Posts: 102
Joined: Thu Aug 08, 2013 1:43 pm
Location: Fürstenberg (Oder), Germany

Re: [Suggestion] Bad Cells (and other dealies)

Postby McEdy » Wed Sep 18, 2013 6:17 am

Can we go back to the topic please? XD
Chewbacado
level2
level2
Posts: 215
Joined: Wed Dec 12, 2012 7:47 pm

Re: [Suggestion] Bad Cells (and other dealies)

Postby Chewbacado » Wed Sep 18, 2013 6:33 pm

No.
User avatar
McEdy
level2
level2
Posts: 102
Joined: Thu Aug 08, 2013 1:43 pm
Location: Fürstenberg (Oder), Germany

Re: [Suggestion] Bad Cells (and other dealies)

Postby McEdy » Thu Sep 19, 2013 5:56 am

Lol :lol:
fiascov
level1
level1
Posts: 11
Joined: Tue Sep 03, 2013 9:59 pm

Re: [Suggestion] Bad Cells (and other dealies)

Postby fiascov » Thu Sep 19, 2013 8:41 am

Post by Chewbacado »
Remember how everyone used to make open hall cells?
What if you could, but it pisses off the prisoner?


You can.
I started a Fight Club themed prison after my last one lagged out.
It's just a Holding Cell, Yard and Cafeteria.
The "Wall-Less Cell" is a 10x40 hallway with about 100 beds and 30 toilets.
It is connected to a 10x10 standard Holding Cell by a Large Jail Door.
Both rooms and the doorway are zoned "Holding Cell", and the Door is locked open.

And my inmates do become fairly irritated.

Return to “Community Members”

Who is online

Users browsing this forum: No registered users and 10 guests