[suggestion] Painted Lines

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McLumberjack
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[suggestion] Painted Lines

Postby McLumberjack » Sat Sep 07, 2013 5:06 pm

It'd be nice to have something to split up facilities into multiple deployment areas without building walls or splitting the room (which often creates problems). I thought an ideal way to do this would be paint. Here's how it works:

Image

By painting a line down the cellblock you divide it into two, splitting the search cell block function into half blocks. Graphically it goes on top of existing materials so won't change your floors.

Other uses:

  • Divide work areas - say if you just want inmates to work the sinks in the kitchen and not food, or split a workshop into press/saw divisions.
  • Set up multiple security areas - say you want to split up high/med/low security inmates in the canteen or yard, or designate entrances for each group through an otherwise open area, keep a secure zone around a staff entrance, etc. Obviously stepping over the line is the easiest thing in the world for a prisoner to do, and you could set punishments for area violations in policy.
  • Create a wall of doors you can unlock all at once - the unlocked area option is great for opening a lot of doors at once, but it's both ends of a room, if you could divide the room you could use the unlock area to set up an 'airlock' without extra redundant doors and walls.
  • Pretty up the joint.- It just seems pretty prisony, right? There should be multiple colours of course, in case you want to run a red line in high security or something, but this is just a player side decision and doesn't effect the sole outcome of dividing the area on the deployment screen.
  • Put your low risk inmates in the cells nearest the perimeter wall.

EDIT: This idea now has a Mantis page here where you can express your support (or disapproval, but I mean... come on).

Nekjjw has also made something along these lines (lol) as a mod, and I thought I'd pop his post on the front page in lieu of a round of applause. Go and give the mod a big thumbs up, why don't you.

nekjjw wrote:I've long wanted to see wayfinding lines in PA, I've brought 'Deployment Lines' out as a Mod which will allow you to achieve a painted line effect.

http://steamcommunity.com/sharedfiles/f ... =322850092

Unfortunately due to the limitations imposed by spare tile availability in the tileset.png, and a compatibility effort I'm driving forward with mods that myself and jordyarm are developing, this has only been achievable with white tile and concrete backgrounds so far. Hopefully IV with provide better support for materials soon so that I can expand on this mod with a range of other materials as backgrounds.

In the meantime hopefully some of you will find this useful, enjoy!
Last edited by McLumberjack on Tue Oct 07, 2014 11:53 pm, edited 6 times in total.
yos233
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Re: [suggestion] Painted Lines

Postby yos233 » Sat Sep 07, 2013 6:29 pm

I really like that idea. It is useful and the way you made it look is very nice. I think this should make it into the game.
DonRiver
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Re: [suggestion] Painted Lines

Postby DonRiver » Sat Sep 07, 2013 6:32 pm

I like this idea very much!
Yanmarka
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Re: [suggestion] Painted Lines

Postby Yanmarka » Sat Sep 07, 2013 8:08 pm

You're making really good suggestions.
+1
stoppedreality
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Re: [suggestion] Painted Lines

Postby stoppedreality » Sat Sep 07, 2013 8:21 pm

+1 for sure.

Similar to painted lines in real prisons, where crossing lines = punishment!
SkibDen
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Re: [suggestion] Painted Lines

Postby SkibDen » Sat Sep 07, 2013 8:53 pm

+1
Would be nice
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McLumberjack
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Re: [suggestion] Painted Lines

Postby McLumberjack » Sat Sep 07, 2013 9:18 pm

Bloody hell, I just thought of the most obvious use of this that didn't even occur to me until just now (see if you can guess what happened):

  • Put your low risk inmates in the cells nearest the perimeter wall.

Yanmarka wrote:You're making really good suggestions.
+1


Aw. Thanks!
spinroblox
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Re: [suggestion] Painted Lines

Postby spinroblox » Sun Sep 08, 2013 3:34 am

+1 for this and your hostage idea
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_alphaBeta_
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Re: [suggestion] Painted Lines

Postby _alphaBeta_ » Sun Sep 08, 2013 4:13 am

Sounds good to me. I could think of a few ways where being able to designate different zones, without the use of doors and walls, would be rather handy.
TokMor
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Re: [suggestion] Painted Lines

Postby TokMor » Sun Sep 08, 2013 5:43 am

I was trying to think of a good way to divide rooms for deployment, I think this fits the bill very nicely. +1
Unchayned
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Re: [suggestion] Painted Lines

Postby Unchayned » Sun Sep 08, 2013 6:13 am

+1 good stuff here
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peardude
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Re: [suggestion] Painted Lines

Postby peardude » Sun Sep 08, 2013 8:00 pm

+2,569 I can't find a reason how this is not useful
Farden
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Re: [suggestion] Painted Lines

Postby Farden » Sun Sep 08, 2013 8:27 pm

+1 Excellent idea!
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Neddleson
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Re: [suggestion] Painted Lines

Postby Neddleson » Sun Sep 08, 2013 9:07 pm

+1 Nice one
conquestking
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Re: [suggestion] Painted Lines

Postby conquestking » Mon Sep 09, 2013 8:05 am

God this idea is great! Bump for views. +1

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