Punishment Suggestions

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ryacko
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Punishment Suggestions

Postby ryacko » Fri Aug 30, 2013 6:52 am

It should be possible to give auxiliary/additional punishments to my prisoners.
And there should be punishments for digging a hole. That's prison property you're digging up!

I would also like punishments that would cause my prisoner to go into a cycle of criminality (makes prisoner unhappy, causing him to riot):
-Restrict visiting hours (prisoner does not get to meet family for several days)
-Bread and water (probably inhumane, but this is Prison Architect)
-Electric shock therapy (a la One flew over the cuckoos nest)


And last but not least:
-Death penalty ( 8) )
iScripters
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Re: Punishment Suggestions

Postby iScripters » Fri Aug 30, 2013 11:55 am

ryacko wrote:And there should be punishments for digging a hole.


If a prisoner gets caught digging a tunnel, his rap sheet will say 'Escape Attempt', so in the policy tab, whatever you set for escape attempt goes the digging tunnels..
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kongoman
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Postby kongoman » Fri Aug 30, 2013 12:06 pm

I think there should be a sadist's menu, with different kinds of punishments to hand out to your population if they misbehave. :)
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MAdMaN
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Re: Punishment Suggestions

Postby MAdMaN » Fri Aug 30, 2013 1:05 pm

ryacko wrote:And last but not least:
-Death penalty ( 8) )

Prisons don't assign the death penalty to prisons, that's the courts' job. Though, if a water pipe happens to burst when the prisoner is operating electrical equipment... ;)
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Postby Xoligy » Fri Aug 30, 2013 1:09 pm

Also electric shock therapy isn't allowed, i dont even think they are allowed to to feed them just bread and water as its against "human rights" and they need to have a decent meal (bet tastes like crap but has the nutrition set by whoever)
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Re: Punishment Suggestions

Postby Fistalis » Fri Aug 30, 2013 1:17 pm

iScripters wrote:
ryacko wrote:And there should be punishments for digging a hole.


If a prisoner gets caught digging a tunnel, his rap sheet will say 'Escape Attempt', so in the policy tab, whatever you set for escape attempt goes the digging tunnels..

True but if you find a hole in a prisoners cell hes not punished for it unless he's digging at the time.
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Ric666
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Postby Ric666 » Fri Aug 30, 2013 1:24 pm

Human rights ruins everyone's fun :(

Screw them! Lets just pretend they don't exist in this game & get those shock pads ready. :D
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Postby Xoligy » Fri Aug 30, 2013 1:51 pm

Ric666 wrote:Screw them! Lets just pretend they don't exist in this game & get those shock pads ready. :D


I agree there should be some sort of fun but, this can come as an addon or unlock in the game i feel.

You play the game properly and if you reach a requirement it unlocks something for example:

Achievement unlocked!
Open cells!

Now that you have unlocked open cell designs you can make a hell hole where prisons are the ability NOT to build doors on cells or holding cells, but watch out this could lead to more trouble than its worth as prisoners feel unsafe and graba nything they can find to beat each other after a while not even guards will go and sort out problems!

(Guards may quit requiring you to buy more guards at an added expense, your prison becomes dangerous where more deaths occur prison bodies build up and not even the rit guards are ale to help you... can you keep them within the prison confines?)


Of cause this is late game when more features are added and tower and maybe the odd sniper ;)
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Novbert
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Postby Novbert » Fri Aug 30, 2013 2:05 pm

Ric666 wrote:Human rights ruins everyone's fun :(

Screw them! Lets just pretend they don't exist in this game & get those shock pads ready. :D


+1 for that.

Human rights can't be a concern in video game design. I think players should be given the ability to do whatever they want with the prisoners, maybe with some in-game mechanics (i.e. Human Rights Inspector) added to make that style a bit more challenging.
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Novbert
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Postby Novbert » Fri Aug 30, 2013 2:06 pm

Ric666 wrote:Human rights ruins everyone's fun :(

Screw them! Lets just pretend they don't exist in this game & get those shock pads ready. :D


+1 for that.

Human rights can't be a concern in video game design. I think players should be given the ability to do whatever they want with the prisoners, maybe with some in-game mechanics (i.e. Human Rights Inspector) added to make that style a bit more challenging.
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Novbert
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Postby Novbert » Fri Aug 30, 2013 2:06 pm

Ric666 wrote:Human rights ruins everyone's fun :(

Screw them! Lets just pretend they don't exist in this game & get those shock pads ready. :D


+1 for that.

Human rights can't be a concern in video game design. I think players should be given the ability to do whatever they want with the prisoners, maybe with some in-game mechanics (i.e. Human Rights Inspector) added to make that style a bit more challenging.
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Ric666
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Postby Ric666 » Fri Aug 30, 2013 2:22 pm

So thats +3 from Novbert? ;)
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Novbert
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Postby Novbert » Fri Aug 30, 2013 3:33 pm

Ric666 wrote:So thats +3 from Novbert? ;)


Hell yeah! :D

(Btw can I delete my own messages? I can't find a way to do that. )
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_alphaBeta_
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Re: Punishment Suggestions

Postby _alphaBeta_ » Fri Aug 30, 2013 4:50 pm

Fistalis wrote:
iScripters wrote:
ryacko wrote:And there should be punishments for digging a hole.


If a prisoner gets caught digging a tunnel, his rap sheet will say 'Escape Attempt', so in the policy tab, whatever you set for escape attempt goes the digging tunnels..

True but if you find a hole in a prisoners cell hes not punished for it unless he's digging at the time.

This is correct, and I was surprised to see this. I had a tunnel discovered when the prisoner was not in the tunnel actively digging. Nothing happened to the prisoner. In fact, due to this bug, the prisoner was able to stay in this same cell. If I hadn't noticed the tunnel, I suppose he could have started where he left off. :lol:

What did work well is this prisoner was caught with a tool elsewhere in the prison. Through the new policy system I had it set to search a prisoner's cell when caught with tools. Led to my first tunnel discovery. Very cool. 8)

I think I'll report the first part. Seems silly that the prisoner not be charged with an escape attempt when their cell had a tunnel. But then again, what happens when a tunnel was started by one prisoner and they are switched to another cell? While this doesn't happen very often, it may be a bit much to come down hard on that prisoner. Then again, life isn't fair sometimes. Any thoughts on this?
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Ric666
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Postby Ric666 » Fri Aug 30, 2013 5:35 pm

Novbert wrote:
Ric666 wrote:So thats +3 from Novbert? ;)


Hell yeah! :D

(Btw can I delete my own messages? I can't find a way to do that. )


Don't think so. A mod will maybe do it :)

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