[suggestion] extra objects

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Smiling Eve
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[suggestion] extra objects

Postby Smiling Eve » Tue Aug 06, 2013 2:53 pm

I'm missing computers and all the good things and trouble they bring. We're living in the era where internet can't be skipped from society.

There are more than one ways to implement computers: office only/staff only, library, minimum security only and so on. I don't have a preference for either one of the implementations.
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paktsardines
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Postby paktsardines » Wed Aug 07, 2013 3:01 am

I'm not sure what you're suggesting beyond 'having computers', which are already on office desks.

BUT, to hijack your post, perhaps computers in offices can breakdown occasionally and/or require maintenance. When broken, the affect staffer can't do their job/research...
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Postby HerrJoebob » Wed Aug 07, 2013 3:26 am

paktsardines wrote:I'm not sure what you're suggesting beyond 'having computers', which are already on office desks.

BUT, to hijack your post, perhaps computers in offices can breakdown occasionally and/or require maintenance. When broken, the affect staffer can't do their job/research...


Kinda like it if research becomes an ongoing thing instead of something you do once and then forget about. Seems a reasonable job for your workers to be doing.
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Postby Smiling Eve » Wed Aug 07, 2013 12:07 pm

The computers are now sitting and doing nothing. They're part of the desk.

Computers can be so much more: contact with family, recreation, rehabilitation, study, a way to find bomb recipes, finding inspiration for ways to escape, if you're innocent a way to redeem yourself and so on. It's just an idea, I don't know how workable it is.
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Postby perryliu97 » Wed Aug 07, 2013 12:58 pm

I feel like the research system should be something like Roller Coaster Tycoon 3, where you can put funds into certain groups and get different items and tech as a result. That would help with replayability, as well as give the devs reason to add in hundreds of random items that some players want.
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MAdMaN
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Postby MAdMaN » Wed Aug 07, 2013 12:58 pm

Smiling Eve wrote:a way to find bomb recipes, finding inspiration for ways to escape

Those would be blocked.
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Postby henke37 » Wed Aug 07, 2013 3:51 pm

Yes, of course. With high quality blocks that has no false negatives and know of every single page about the topics. Of course, skilled people could bypass the blocks anyway.
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MAdMaN
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Postby MAdMaN » Wed Aug 07, 2013 4:52 pm

henke37 wrote:Yes, of course. With high quality blocks that has no false negatives and know of every single page about the topics. Of course, skilled people could bypass the blocks anyway.

Maybe in real life but this is a game we're talking about.
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peardude
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Postby peardude » Sat Aug 10, 2013 1:14 am

Maybe being able to hack into the computers can be a trait some prisoners have, like destructive, theft, pettey, etc. already is in the game.
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Postby killerx243 » Sat Aug 10, 2013 1:41 am

peardude wrote:Maybe being able to hack into the computers can be a trait some prisoners have, like destructive, theft, pettey, etc. already is in the game.


I thought there was hackers in my prison now?
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peardude
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Postby peardude » Sat Aug 10, 2013 1:48 am

killerx243 wrote:
peardude wrote:Maybe being able to hack into the computers can be a trait some prisoners have, like destructive, theft, pettey, etc. already is in the game.


I thought there was hackers in my prison now?


They are, but it isen't actually counted as one of there traits, just there sentances, wich are related, but if a prisoner has the trait of hacker, wich could b eone of his sentances, he would hack the computers for helping him with his evil plan.

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