111none wrote:from what i can tell, it seems that after alpha 8-9 they are not removing the errors before.
Seems a bug report is needed if sizes can get as big as reported here, but I have not joined the reporting site.
MAdMaN wrote:Spartanxvi wrote:you can just delete it.
The point of the thread was to bring up a problem with the error logging and see if anyone else had the same thing happen. tommiehz mentioned deleting in his post.
Code: Select all
(VertexArrayOpenGL::BeginRender) GL ERROR 0x506
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