45 GB debug.txt

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FourWinds
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Postby FourWinds » Wed May 29, 2013 12:27 am

111none wrote:from what i can tell, it seems that after alpha 8-9 they are not removing the errors before.


Seems a bug report is needed if sizes can get as big as reported here, but I have not joined the reporting site.
Mas Tnega
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Postby Mas Tnega » Wed May 29, 2013 12:41 am

How long were people's last sessions to get files as huge as this? Obviously, my small one was from me opening Prison Architect and immediately closing it.
Spartanxvi
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Postby Spartanxvi » Wed May 29, 2013 1:12 am

MAdMaN wrote:
Spartanxvi wrote:you can just delete it.

The point of the thread was to bring up a problem with the error logging and see if anyone else had the same thing happen. tommiehz mentioned deleting in his post.


Thanks for pointing that out that the OP's post mentioned deleting, I must have missed that part. I didn't mean to insult anyone. I was just trying to help, if it really bothered someone having that file constantly grow and grow ( for example someone's debug file was 45GB) . Did you perceive my post to have a "know it all " feeling to it? Again that wasn't my intention.

It looks like this thread was turning out to be some sort of competition, mines smaller, mines bigger etc... and no new information was being obtained.
Last edited by Spartanxvi on Wed May 29, 2013 7:23 am, edited 1 time in total.
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111none
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Postby 111none » Wed May 29, 2013 2:59 am

Code: Select all

(VertexArrayOpenGL::BeginRender) GL ERROR 0x506

Thats is all i see in my debug..
I wonder if this is an alpha-9 exclusive :)
With the sincerest regards,
111none
praguepride
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Postby praguepride » Wed May 29, 2013 7:11 am

8.8mb...not bad for a .txt file.

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