Suggestion List

(previously 'DEVELOPER') Private forum for registered community members. To register, please visit www.prison-architect.com/register.

Moderator: NBJeff

stianf
level2
level2
Posts: 75
Joined: Wed Mar 13, 2013 1:06 pm
Location: Norway

Suggestion List

Postby stianf » Mon Apr 29, 2013 6:15 pm

Hi again!

I know there is a list of suggestions already, but it is outdated and.. Yeah. Just post a suggestion in THIS post and I'll add it to the list. Btw, this is NOT found in the forums but simply a list of suggestions from me and others. No off topic in thread please ;)

- Tool Carts for the workmen. When idle, stationed in storage. Cant work without it. (At the start of a prison, just zone a "Storage" area and the tool carts can be bought)
- Regime for one and one cell block. In deployment you can set regime zones. (ex. This cell is going to be in my first regime, this in the second etc.)
- Sicknesses, both contagious and normal sicknesses like cold etc.
- Prisoners can escape in crates
- Have a deliveries zone inside the prison
- Fixing the riot guards
- Staff rooms so the staff can rest
- Staff gets tired after working long

WRITING MORE SOON! Dont got time right now.
Last edited by stianf on Tue Apr 30, 2013 6:39 am, edited 2 times in total.
User avatar
christopher1006
level5
level5
Posts: 1019
Joined: Sat Jul 28, 2012 9:01 pm

Postby christopher1006 » Mon Apr 29, 2013 7:44 pm

If you'd like to go through the forums and take advantage of the already created list to create a new one I'm sure no one would object to that.
Yes, that is a penguin with rabies. Deal with it.
User avatar
VoiD88
level5
level5
Posts: 1001
Joined: Thu Dec 08, 2005 9:24 am
Location: Soltau, Germany
Contact:

Re: Suggestion List

Postby VoiD88 » Mon Apr 29, 2013 10:08 pm

stianf wrote:- Prisoners should be unable to get things from the deliveries zone when working in the kitchen

put a staff-only zone between the delivery zone and the rest of the prison and they won't. You'll still need some cooks to get the ingredients, but I think it's intended to work like that.
Life is NOT like a box of chocolates, it's more like a jar of jalapeños: What you do today might burn your a** tomorrow.
~Garfield
stianf
level2
level2
Posts: 75
Joined: Wed Mar 13, 2013 1:06 pm
Location: Norway

Postby stianf » Tue Apr 30, 2013 6:29 am

Cristopher, no off topic please ;) You are the guy that runs off topic the most on these forums.

VoiD, I know that. Its just that they still want to do it and become stuck in trying to get ingredients.

BTW, These are not only others suggestions but my ones too. I've never said anything about searching trough the forum to find these ;)
VforVitor
level0
Posts: 7
Joined: Sun Apr 28, 2013 10:28 am

Postby VforVitor » Tue Apr 30, 2013 10:37 am

The Workshop A.I works in kinda of a dumb way.

I tried to put a saw - press and table near, considering they would put the done plates in the nearest table, instead, every single inmate try to put the plates in the first table as placed by the player, please change that.
Also, they seem to be slowed once approaching a table in order to store the plates, this makes tables pretty useless

Also, laundry A.I is really broken, they try to put the cart in the center of the room, but sometimes it is inside a cell not to mention that the inmates got stuck many times with the laundry cart.
d4nc00per
level0
Posts: 1
Joined: Mon Apr 29, 2013 7:45 pm
Location: United Kingdom

Postby d4nc00per » Thu May 02, 2013 1:32 am

Deployment timetables would be a good idea, so that you can plan where guards should be during specific times/activites.

Return to “Community Members”

Who is online

Users browsing this forum: No registered users and 1 guest