New features are fine but what about the bugs?

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Inkognito
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New features are fine but what about the bugs?

Postby Inkognito » Sat Nov 24, 2012 12:19 pm

The game breaking bugs should be fixed first. The new features are fine - but what about the "lets stay in the hospital for ever" bug? ;)
RandomRabbit
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Postby RandomRabbit » Sat Nov 24, 2012 12:24 pm

They have stated fixing bugs will come later, right now unless it breaks the game its low priority. Just manually move them out.
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Saranis
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Re: New features are fine but what about the bugs?

Postby Saranis » Sat Nov 24, 2012 1:19 pm

Inkognito wrote:The game breaking bugs should be fixed first. The new features are fine - but what about the "lets stay in the hospital for ever" bug? ;)


I don't think you understand the concept of "game breaking bugs"

Game breaking bugs are bugs that break the game. Only in the most extreme cases are these balance issues or path finding. If EVERY prisoner was to get stuck, then it would be game breaking, another example of a game breaking bug are bugs that prevent the game from starting.
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paktsardines
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Postby paktsardines » Sat Nov 24, 2012 1:35 pm

The game breaking bugs should be fixed first. The new features are fine - but what about the "lets stay in the hospital for ever bug?


Pretty sure you can get a guard to escort them back to their cell.

As for other bugs: If you're building a house, you don't straighten your pictures until you've finished your walls.
The13thRonin
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Postby The13thRonin » Sat Nov 24, 2012 3:05 pm

Usually cleaning up bugs is done after an alpha. Alpha's are usually feature orientated with Beta's being a combination of bug fixing and more feature-adding.
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Postby DonkSpirit » Sat Nov 24, 2012 7:16 pm

This is alpha, if the game doesn't break, it's totally fine to have a bug in the alpha. Beta is bugfixing time.

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