111none wrote:ok, so what if you hit them in the eye socket, and they lost a lot of blood already, im not saying they SHOULD kill, but just have a chance.
Then you would, probably, be blind on that eye. No one bleeds to death because his eye gets destroyed, that is hollywood
However, If those bullets can stop someone 100m away, I like to believe they might penetrate eye+eye socket at close range, being able to fatally damage the brain. But thats pretty much everything I can imagine.
3) i think it would depend on what type of guard it was, if it was a war vet,, maybe he would aim for the head. A rookie maybe not. Also you need to factor how dangous the prisoner is and what they might do. Suppose its a terrorist, they might massacre or kill other in a sucide bombing run.
But what if its a video game pirate?
I think there should be a setting for this like, aim to disable or halt prisoner, kill on sight, or dont shoot.
I also want to see a setting for number of warning shots
Err, if we would have war vets shooting to kill, they are the wrong guy for the job.
To cut it short: They should react how they react in reality: reasonable and by law, not like psychoes or the way they seem fit.