[Suggestion] Double walls.

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Adico
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[Suggestion] Double walls.

Postby Adico » Wed Oct 31, 2012 4:02 pm

Hello.

i was playing the game and i saw that there is no way to make double walls with out them looking weird, so i decided to use some paint and...
Image

it doesn't look bad but i don't know how hard can it be to code it in. I search for similar topic but found nothing so yeah, i personally think this would be good for the game.
jackbrownie
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Postby jackbrownie » Wed Oct 31, 2012 4:42 pm

Yeah that looks nice, it would be good for extra Security.
CarlW21
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Postby CarlW21 » Wed Oct 31, 2012 5:01 pm

yea that looks more erm... prisoney or however you would say lol.

Some nice guard towers to go at the ends with an armed guard for them run away prisoners and there you have it, some nice prison exterior :P
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Faracus
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Postby Faracus » Wed Oct 31, 2012 5:55 pm

I would also like to see this, also I dislike how the chain link fence messes up with the brick wall next to it.
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ronanc
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Postby ronanc » Wed Oct 31, 2012 5:57 pm

+1 to the double wall thing if wall thickness becomes a gameplay mechanic at some stage (i.e breakouts).

Edit: Maybe once you've lost a wing to a riot and are blinded by the fog of war the prisoners could attempt to destroy the walls? This would put urgency on getting the situation under control again, could be cool.
Last edited by ronanc on Wed Oct 31, 2012 6:08 pm, edited 1 time in total.
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Hessen
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Postby Hessen » Wed Oct 31, 2012 6:05 pm

+1
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Postby hellohboy » Wed Oct 31, 2012 8:11 pm

+1
RMJ1984
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Postby RMJ1984 » Thu Nov 01, 2012 2:30 am

Yeha i hope for something like this, like there is a cost of different walls, maybe even wood as well, but also thickness, and ofcourse the thicker something is, the more expensive, but again its also harder to tunnel through or underm as they need to tunnel more. stuff like that.

would also be cool with stairs, so guards could patrole on the top of walls.
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Postby razgriz9327 » Sat Nov 03, 2012 8:27 am

+1
HowPeculiars
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Postby HowPeculiars » Sat Nov 03, 2012 8:50 am

Makes sense?

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