[Suggestion] Strategic overworld

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[Suggestion] Strategic overworld

Postby dadads » Sun Oct 21, 2012 12:25 pm

The Suggestion
There should be a strategic overworld on top of the prison management gameplay.
The best analogy to this would be how The Sims have a "neighbourhood" view on top of their household simulator.

The problem
At the current state of the game, running a successful prison feels underwhelming. So you've finished using up all the available space in your local map, and then what? Furthermore, there's no real sense of objective to guide the player's actions. As the player maxes out their prison, there is nothing more to do that will reward the player and with a lack of purpose the game turns into a glorified aquarium simulator.

With those limitations in mind, I would like to propose a feature that would give players the following benefits:
  • a sense of purpose
  • a new dimension of gameplay
  • in-game break from the tedium of managing a single prison
  • a multiplier effect on total playtime, making it worth their money

The Possibilities
  • Different regions with different requirements and prisoner demographics.
    e.g. Ghettos overpopulated with hard-core drug gangs while the more well-off places have financial frauds and drunk celebrities that want comfy prisons.
  • Your unloaded prisons do not just sit there in your filesystem being irrelevant. They are still running in the overworld and generate revenue/interesting events
  • Play against or visit AI-managed rival prison empires
  • Change the global ecosystem by lobbying for benefits and special effects

A man can only dream...
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Location: Denmark

Postby Illanair » Mon Oct 22, 2012 9:42 am

As a feature down the road it certainly seems interesting - take some design choices from Dwarf Fortress where the entire generated world will affect commodity prices and neighbors (invaders traders) in realtime.

Would open up to the possibility of specific scenarios with geographic themes.
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Location: UK

Postby a__gun » Mon Oct 22, 2012 11:04 am

Would be good to have the ability to transfer prisoners between prisons. That way you can have a suitable prison for every type of prisoner (High security, young offenders, women etc).
A definate +1 if its implemented well

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