Multiple Levels

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Would Multiple levels work

Yes
107
71%
No
44
29%
 
Total votes: 151
LittleOsmit
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Multiple Levels

Postby LittleOsmit » Sat Oct 20, 2012 1:01 am

Was thinking about prison design in real life and figured that if they have multiple levels for cells, maybe it would work in this, do you guys think it could work, as it can be quite annoying having to constantly make new cell blocks to house the never-ending criminals coming every day.
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Saranis
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Postby Saranis » Sat Oct 20, 2012 1:08 am

I think if they want games that can go on indeffinitly than they need to add the ability to go up and down. However if they are designing the game to last only a certain amount of time, than no they dont need to go up or down.

I personally would LOVE to see levels, it would mean I could have different levels for mechanical, administrative, and prisoners.
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ronanc
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Postby ronanc » Sat Oct 20, 2012 1:10 am

- 1,000,000
LittleOsmit
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Postby LittleOsmit » Sat Oct 20, 2012 1:12 am

Good point, ye if it is to last forever then i think it should be a must, but maybe you need to research level 2, then level 3 ect. that way you can't build too high too quickly. although i can picture it getting pretty hard to watch 5 levels worth of prisoners, i can foresee many a punch up going unnoticed.
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Hessen
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Postby Hessen » Sat Oct 20, 2012 1:13 am

Would seriously put me off the game.
LittleOsmit
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Postby LittleOsmit » Sat Oct 20, 2012 1:14 am

ronanc wrote:- 1,000,000


what? sorry if it's a term used don't use forums much :D
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ronanc
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Postby ronanc » Sat Oct 20, 2012 1:18 am

Take a wild guess :lol:
LittleOsmit
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Postby LittleOsmit » Sat Oct 20, 2012 1:48 am

ok, so you're against my idea. Would you like to tell me why, rather than just posting a negative number?
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ronanc
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Postby ronanc » Sat Oct 20, 2012 2:11 am

Not particularly :lol:

This isn't the first time this discussion has been raised. Do a search and you'll see.
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Nibbles
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Postby Nibbles » Sat Oct 20, 2012 3:31 am

ronanc wrote:Not particularly :lol:

This isn't the first time this discussion has been raised. Do a search and you'll see.


True, however this is the first time it there has been a poll. :shock:
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Postby rsdworker » Sat Oct 20, 2012 7:03 pm

i like it and its would be great for small prisons - example 5 floors prison so means people can separated example

Ground - dining and yard and staff areas (elevator connection and stairs)

1 - low risk prisoners

2 - meduim risk prisoners

3 - watch rooms and washing rooms and showers and offices

4 - high risk prisoners with own dining room and showers

5 - death row prisoners with own dining room and showers

the traffic would be separated example separate elevators - example low and medium risk use elevator and stairs A and B
Staff use elevator and stair C
High risk prisoners would have to be escorted via elevator D
Death row prisoners would have to be escorted via Elevator E
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ronanc
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Postby ronanc » Sat Oct 20, 2012 7:18 pm

Hoping someone who is for this idea can answer the following:

Does each floor have it's own utility view?

If yes, does that mean a separate power supply and water pump for each floor?

If no, how do you connect water and power between floors?
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Postby rsdworker » Sat Oct 20, 2012 7:23 pm

its should be possible have vertical pipes - one that connects the floors
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Hessen
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Postby Hessen » Sat Oct 20, 2012 7:23 pm

I want to see my entire prison from a 2D top down view without having to click through viewable "levels" and without some kind of opacity based multilayer graphics.
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ronanc
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Postby ronanc » Sat Oct 20, 2012 7:27 pm

Ok vertical pipes - I'll take that as a solution for now. (just a small matter of programming) :wink:

I'll have to go back to the biggest problem though: not being able to see what's happening on all the floors at once. Would that not annoy the shit out of you?

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