Current Suggestions Compilation List

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xander
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Re: Current Suggestions Compilation List

Postby xander » Tue Feb 25, 2014 6:17 pm

Meeeps wrote:The issue is since this thread is sticked (lack of mods), simply ignoring new posts doesn't work. So could you guys please

STOP posting SUGGESTIONS here


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acegamer08
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Re: Current Suggestions Compilation List

Postby acegamer08 » Fri Feb 28, 2014 12:58 am

xander wrote:
Meeeps wrote:The issue is since this thread is sticked (lack of mods), simply ignoring new posts doesn't work. So could you guys please

STOP posting SUGGESTIONS here


xander


lol...can't wait until someone posts some more suggestions.
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Re:

Postby wolfman12 » Wed Apr 16, 2014 1:35 am

Crash Vegas wrote:I would like to see a feature which allows the gamer to replay an escape event. Maybe only unlockable with CCTV monitoring. In one of the many prisons I have built, as I was building an addition, I had one prisoner escape and I have no idea how it happened. I am not upset, but it would be quite entertaining to watch how it occurred after the fact.

Cheers


same here i like that cause i notice a prisoner got out but idk where it came from cause it was in the back of the prison or the side where my wall was at but idk how he got out i notice he carrying a drill or something but i don't see where got out i looked all over but notice no where he came out from
faffling94
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Re: Current Suggestions Compilation List

Postby faffling94 » Wed Apr 16, 2014 10:53 pm

I want cells for more than one prisoner.

Just like double cells (look at real prisons).
Double cells could be made with a loft bed for example.

There also could be conflicts between the prisoners in a double cell so that the guards should take action. That also had the effect that it's more important than ever that your guards / CCTVs look at the cells all the time.

Keep adding interesting stuff into the game, the more complex it gets, the more interesting it will be. Thank you guys.
Kezarus
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Re: Current Suggestions Compilation List

Postby Kezarus » Thu Apr 17, 2014 12:05 pm

Double beds may not be the best solution. A Cell could hold as many inmates as it have beds, standard ones, up to a maximum defined by IV. Maybe 2, maybe 8 beds max per cell. This is totally doable since PA top down view is not that good for stacked objects (or floors).
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Re: Current Suggestions Compilation List

Postby christhekiller » Thu Apr 17, 2014 12:52 pm

xander wrote:
Meeeps wrote:The issue is since this thread is sticked (lack of mods), simply ignoring new posts doesn't work. So could you guys please

STOP posting SUGGESTIONS here


xander
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Re: Current Suggestions Compilation List

Postby JASPer.Gamer.9.0 » Tue Apr 22, 2014 7:31 am

STOP posting SUGGESTIONS here
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Re: Current Suggestions Compilation List

Postby xander » Tue Apr 22, 2014 3:30 pm

If I suggest that everyone stop posting suggestions here, am I violating my own request?

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Tarô11
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Re: Current Suggestions Compilation List

Postby Tarô11 » Tue Apr 22, 2014 9:00 pm

I would say yes :D
RGeezy911
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Re: Current Suggestions Compilation List

Postby RGeezy911 » Tue Apr 22, 2014 9:04 pm

Unless it's a request. Are requests the same as suggestions?
Tarô11
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Re: Current Suggestions Compilation List

Postby Tarô11 » Tue Apr 22, 2014 9:06 pm

No. A request you ask someone to do something, a suggestion you tell him he could do that if he wants to. It like a command and a proposal. You don't expect a choice to be made by the other guy with the first one.
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Re: Current Suggestions Compilation List

Postby VoiD88 » Wed Apr 23, 2014 8:13 am

I suggest and request that this thread be closed :mrgreen:
voodoo_child
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Re: Current Suggestions Compilation List

Postby voodoo_child » Wed Apr 30, 2014 12:31 am

i want to be able to play as a prisoner from the start!
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Re: Current Suggestions Compilation List

Postby NoIDoX » Sun May 04, 2014 7:21 pm

Nice Work!
i was about to compile some of the things i remarked myself.
But you covered most of it, especial the idead of Z-Levels.
Some placings of Cabinets or Objects "facing-up" at a wall below,
just don't behave consistent. Once i had 3 lockers and the 3rd stood akward more
"up" then the others. Sure its nice, but difficult to make it look kind of isometric and
make use of 1m x 1m tiles. but as i mentioned it's problematic with some walls.
So it would be nice to toggle the different hights, walls and floors like in X-Com...

Thanks, for your concerns too, we'll hope it just getting better.

PS: I got some annoying problem with rooms, where it doesent recognize all walls in the room (somehow at holding cell).
Or tiles(mostly wallparts) that can be removed somehow.
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Re: Current Suggestions Compilation List

Postby Igor_Ryzhkov » Tue May 06, 2014 10:53 am

Great job ^^ :D

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