Re: Current Suggestions Compilation List
Posted: Fri Dec 06, 2013 4:46 pm
Sorry if this has been suggested before but I haven't seen it anywhere...
I bought the game last week and have played for about 30 hours. On my third prison I've pretty much built a foolproof and profitable prison with the only real obstacle to progress being having to wait for money to come in from the workshop, but otherwise everything is working completely fine and I don't even reach one exclamation mark anymore despite not having enough cells for anyone and having 7 hours of work in the regime. I have just bought new land and am about to expand the prison but it struck me as I started doing this that I was actually getting a bit bored and that there was no real challenge any more. I understand some people like to refine their prisons, and strive to build huge constructions, but I'm not really into that kind of dick measuring contest myself ( OK, I am a bit, but not that much)...
Anyways, and this is something that could be tied into the end goal idea, I was thinking it would be interesting to have the prison linked to a major city, and that events happening in the city affect the prison in some way. A strike may cut supplies for a day or two, a power cut could cut all power for X hours, a riot could mean the prison having no choice but to house 100 new prisoners in 2 days... challenges of increasing degrees of difficulty to keep the game interesting and put pressure on you as an architect and prison administrator.
So yeah, that was the thought that I had last night.
I bought the game last week and have played for about 30 hours. On my third prison I've pretty much built a foolproof and profitable prison with the only real obstacle to progress being having to wait for money to come in from the workshop, but otherwise everything is working completely fine and I don't even reach one exclamation mark anymore despite not having enough cells for anyone and having 7 hours of work in the regime. I have just bought new land and am about to expand the prison but it struck me as I started doing this that I was actually getting a bit bored and that there was no real challenge any more. I understand some people like to refine their prisons, and strive to build huge constructions, but I'm not really into that kind of dick measuring contest myself ( OK, I am a bit, but not that much)...
Anyways, and this is something that could be tied into the end goal idea, I was thinking it would be interesting to have the prison linked to a major city, and that events happening in the city affect the prison in some way. A strike may cut supplies for a day or two, a power cut could cut all power for X hours, a riot could mean the prison having no choice but to house 100 new prisoners in 2 days... challenges of increasing degrees of difficulty to keep the game interesting and put pressure on you as an architect and prison administrator.
So yeah, that was the thought that I had last night.