[Feedback] Some initial thoughts...
Posted: Sat Sep 29, 2012 2:50 pm
First of all, thank you Introversion. I really, really enjoy the game and I can't wait to see how it will turn out in the future.
Anyway, here are a few initial thoughts after a few days of playing:
- I think the game (sandbox) progresses too fast. Eight prisoners every 24 hours feels like way too much for me, at least right now seeing how prisoners never leave. I remember you (IV) had been talking about sandbox parameters, so when you get to that point in development, let us change the amount of prisoners per intake.
- Foundations are pretty annoying to work with, especially when it comes to building extensions. Let us be able to overlap foundations, or rework the system completely - Maybe let us build roofs on top of already existing walls instead?
- Speaking of roofs - Z-levels. It's hard to build a truly efficient prison right now and on the small sized map you run out of space fairly soon, so I'm expecting to see something like this in the future. Oh, and let us be able to build below ground too.
- More object customization options. Hardly a priority now, but at the time the game is released it would be nice to have a catalogue of objects of varying quality, design and color.
- More detailed tool tips. I have no idea what some objects do.
- Lights getting auto-built in foundations is a little annoying for me when I have already planned where they should go. Let us toggle the automatic placements of lights in the options or something.
- Some prisoners won't eat because they are too busy COMPLAINING ABOUT THEIR HUNGER. It's hilarious, until they begin stabbing each other. Prisoners shouldn't complain about something (showering, eating, bored) when they have the solution right in front of them.
That's all I can think of right now.
Anyway, here are a few initial thoughts after a few days of playing:
- I think the game (sandbox) progresses too fast. Eight prisoners every 24 hours feels like way too much for me, at least right now seeing how prisoners never leave. I remember you (IV) had been talking about sandbox parameters, so when you get to that point in development, let us change the amount of prisoners per intake.
- Foundations are pretty annoying to work with, especially when it comes to building extensions. Let us be able to overlap foundations, or rework the system completely - Maybe let us build roofs on top of already existing walls instead?
- Speaking of roofs - Z-levels. It's hard to build a truly efficient prison right now and on the small sized map you run out of space fairly soon, so I'm expecting to see something like this in the future. Oh, and let us be able to build below ground too.
- More object customization options. Hardly a priority now, but at the time the game is released it would be nice to have a catalogue of objects of varying quality, design and color.
- More detailed tool tips. I have no idea what some objects do.
- Lights getting auto-built in foundations is a little annoying for me when I have already planned where they should go. Let us toggle the automatic placements of lights in the options or something.
- Some prisoners won't eat because they are too busy COMPLAINING ABOUT THEIR HUNGER. It's hilarious, until they begin stabbing each other. Prisoners shouldn't complain about something (showering, eating, bored) when they have the solution right in front of them.
That's all I can think of right now.