Sorry about the title, but thats the briefest way to describe the problem. I dont know if it is my PC or the game, but the movements of all the characters are very disjointed. Once they have a job or task they stand still for some time. Then they walk to their desitination with no problem, and then perform their task. Before their next task they then take a VERY long time to begin their next task
This means that buildings are incredibly slow to build and only about 1-2 items of food get cooked. Which is really frustrating!
The PC is a bit old, but runs bigger games with little trouble, within reason.
Windows 7, 32 bit, SP1
Intel Core 2 Duo, P8600, @ 2.40GHz
4GB RAM
ATI Mobility Radeon HD 3670, Driver 8.930
------------------ Debug -----------------------------
alpha-1 pc vanilla compiled 10:59:56, Sep 25 2012
Loading Preferences from C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
BEGIN DataRegistry DUMP:
Screen
ScreenW [int] 0
ScreenH [int] 0
ScreenWindowed [bool] 0
ScreenMultiSampled [bool] 0
ScreenSuperSampled [bool] 0
Sound
SoundMixFrequency [int] 22050
SoundVolume [int] 255
SoundSwapStereo [bool] 0
SoundEnableDsp [bool] 1
RecentMap [string] autosave.prison
FirstTime [bool] 0
AutoSaveTimer [int] 10
END DataRegistry DUMP:
Suggested resolution : 1366 x 768
OpenGL Vendor : ATI Technologies Inc.
OpenGL Renderer : ATI Mobility Radeon HD 3670
OpenGL Version : 3.3.11399 Compatibility Profile Context
Parsing archive main.dat...
DONE
Parsing archive sounds.dat...
DONE
Fonts loaded in 1619ms
Invalid multi-byte UTF8 character: 0XFF
Loaded in 433 strings
Couldn't open unicode language file data/language/english-fullgame.txt
Initialising SDL Audio:
Frequency: 22050
Format: 32784
Channels: 2
Samples: 512
Size of Stereo Sample: 4
SoundLibrary2D Starting buffer topup thread....
SoundSystem started : 22050Hz x 64 sound channels (including 8 music channels)
OpenGL maximum texture size 8192 x 8192
Multisampled Framebuffer support : yes
Supersampling support at screen res 1366 x 768 : yes
libpng version 1.4.7 - April 10, 2011
(Running with version 1.4.7)
Continuing game 'autosave.prison'
================
== LOAD MAP ==
================
Loading map from 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...
MaterialLibrary reading from 'data/materials.txt'
BiographyGenerator read 27 fornames, 235 surnames
World Initialised to size 200 x 160 cells
GridNavigationSystem created Route Work-In-Progress (size 500Kb)
Grid Navigation System initialised
EscapeMap Initialised : 250Kb
Lightmap initialised in 101ms : 750Kb
Danger initialised : 125Kb
Patrol System Initialised : 875Kb
Gang System Initialised : 625Kb
Water System Initialised : 1250Kb
PowerSystem initialised : 250Kb
Research System reading layout from data/research-layout.txt
PolaroidSystem has 29 polaroids in the database
ScriptSystem initialised in 0ms
Parsing LUA script 'data/grants.lua'
Load completed in 21026ms (19326ms to read file, 1699ms to parse data)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
WorldRenderer: vexCellTypes initialised in 45ms : 64000 triangles (vex,tex), 3.7 MBytes
ShaderOpenGL successfully compiled : LightMap
WorldRenderer: vexCell2ndLayer initialised in 50ms : 64000 triangles (vex,tex), 3.7 MBytes
WorldRenderer: vexDetails initialised in 78ms : 64000 triangles (vex,tex,col), 4.4 MBytes
WorldRenderer: vexShadow initialised in 127ms : 128000 triangles (vex,col), 5.9 MBytes
Curl version libcurl/7.27.0
Requesting motd from url 'http://forums.introversion.co.uk/pamotd.php?v=alpha-1&platform=pc&flavour=vanilla'
WARNING in Image constructor : Failed to open file 'data/'
CLOSING MAP...
WorldRenderer deleting all Vertex Arrays...
ShaderOpenGL TODO : Destroy method
================
== NEW MAP ===
================
MaterialLibrary reading from 'data/materials.txt'
BiographyGenerator read 27 fornames, 235 surnames
World Initialised to size 200 x 160 cells
GridNavigationSystem created Route Work-In-Progress (size 500Kb)
Grid Navigation System initialised
EscapeMap Initialised : 250Kb
Lightmap initialised in 102ms : 750Kb
Danger initialised : 125Kb
Patrol System Initialised : 875Kb
Gang System Initialised : 625Kb
Water System Initialised : 1250Kb
PowerSystem initialised : 250Kb
Research System reading layout from data/research-layout.txt
PolaroidSystem has 29 polaroids in the database
ScriptSystem initialised in 0ms
Parsing LUA script 'data/grants.lua'
Create starting world...
Create starting world done...
WorldRenderer: vexCellTypes initialised in 48ms : 64000 triangles (vex,tex), 3.7 MBytes
ShaderOpenGL successfully compiled : LightMap
WorldRenderer: vexCell2ndLayer initialised in 47ms : 64000 triangles (vex,tex), 3.7 MBytes
WorldRenderer: vexDetails initialised in 70ms : 64000 triangles (vex,tex,col), 4.4 MBytes
WARNING: Tried to Render a Vertex Array that was not committed
WorldRenderer: vexShadow initialised in 132ms : 128000 triangles (vex,col), 5.9 MBytes
WARNING: Tried to Render a Vertex Array that was not committed
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...Save completed in 18873ms (18072ms to serialise world, 800ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
WARNING in Image constructor : Failed to open file 'data/texture_window.png'
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...Save completed in 19160ms (18139ms to serialise world, 1020ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...Save completed in 18650ms (17773ms to serialise world, 877ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
WARNING in Image constructor : Failed to open file 'data/'
CLOSING MAP...
WorldRenderer deleting all Vertex Arrays...
ShaderOpenGL TODO : Destroy method
================
== NEW MAP ===
================
MaterialLibrary reading from 'data/materials.txt'
BiographyGenerator read 27 fornames, 235 surnames
World Initialised to size 200 x 160 cells
GridNavigationSystem created Route Work-In-Progress (size 500Kb)
Grid Navigation System initialised
EscapeMap Initialised : 250Kb
Lightmap initialised in 102ms : 750Kb
Danger initialised : 125Kb
Patrol System Initialised : 875Kb
Gang System Initialised : 625Kb
Water System Initialised : 1250Kb
PowerSystem initialised : 250Kb
Research System reading layout from data/research-layout.txt
PolaroidSystem has 29 polaroids in the database
ScriptSystem initialised in 0ms
Parsing LUA script 'data/grants.lua'
Create starting world...
Create starting world done...
WorldRenderer: vexCellTypes initialised in 44ms : 64000 triangles (vex,tex), 3.7 MBytes
ShaderOpenGL successfully compiled : LightMap
WorldRenderer: vexCell2ndLayer initialised in 46ms : 64000 triangles (vex,tex), 3.7 MBytes
WorldRenderer: vexDetails initialised in 66ms : 64000 triangles (vex,tex,col), 4.4 MBytes
WARNING: Tried to Render a Vertex Array that was not committed
WorldRenderer: vexShadow initialised in 127ms : 128000 triangles (vex,col), 5.9 MBytes
WARNING: Tried to Render a Vertex Array that was not committed
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...Save completed in 18553ms (17709ms to serialise world, 844ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...Save completed in 18997ms (18077ms to serialise world, 919ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...Save completed in 18864ms (17995ms to serialise world, 869ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...Save completed in 18801ms (17898ms to serialise world, 902ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...Save completed in 18702ms (17819ms to serialise world, 883ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...Save completed in 19599ms (18596ms to serialise world, 1003ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...Save completed in 18747ms (17756ms to serialise world, 991ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...Save completed in 19399ms (17982ms to serialise world, 1417ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...Save completed in 19633ms (18243ms to serialise world, 1390ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...Save completed in 19271ms (18308ms to serialise world, 963ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...Save completed in 18980ms (17951ms to serialise world, 1029ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/autosave.prison'...Save completed in 18959ms (18008ms to serialise world, 951ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
WARNING in Image constructor : Failed to open file 'data/'
Saving map to 'C:\Users\Dave\AppData\Local/Introversion/Prison Architect/saves/daves.prison'...Save completed in 18899ms (17949ms to serialise world, 950ms to write file)
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
WARNING in Image constructor : Failed to open file 'data/'
WARNING in Image constructor : Failed to open file 'data/'
Saving Preferences to C:\Users\Dave\AppData\Local/Introversion/Prison Architect/preferences.txt
Save successful!
-----------------------------------------------------------------------------------------------------------
Slow Movements
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