[Mod] New Grants
Moderator: NBJeff
[Mod] New Grants
Hello,
I were looking around the Game files and found out it is really easy to mod.
So I made a little mod which adds 3 new grants to the game.
I'm open for suggestions.
I couldn't find (maybe it isn't implemented yet) a way how to hide them untill you have an accountant. So it is an objective in all three grants to have an accountant.
Here is the link: Files
Just extract the archive and put the Data folder into your game folder.
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I'm also positive that I could make a new campaign or at least change the existing one to be longer.
Further me and a friend are translating the game into german right now.
Greetings,
Nicotin
I were looking around the Game files and found out it is really easy to mod.
So I made a little mod which adds 3 new grants to the game.
I'm open for suggestions.
I couldn't find (maybe it isn't implemented yet) a way how to hide them untill you have an accountant. So it is an objective in all three grants to have an accountant.
Here is the link: Files
Just extract the archive and put the Data folder into your game folder.
------------------------------------------------------------------------------
I'm also positive that I could make a new campaign or at least change the existing one to be longer.
Further me and a friend are translating the game into german right now.
Greetings,
Nicotin
Ok, maybe i overlooked something, but i don't see a /data folder anywhere. In my PA-Folder are:
screenshots-folder
main.dat
prison architext.exe
sdl.dll
sounds.dat
Using Win7 32Bit. I even searched in the save-folder, but obviously nothing was there.
If i want to look in the main.dat files, i rename it to main.rar and extract it. Then i got a main/data-folder where i find everything. But no preinstalled data-folder. Or is this manually extracting enough that the game uses that folder instead the main.dat?
screenshots-folder
main.dat
prison architext.exe
sdl.dll
sounds.dat
Using Win7 32Bit. I even searched in the save-folder, but obviously nothing was there.
If i want to look in the main.dat files, i rename it to main.rar and extract it. Then i got a main/data-folder where i find everything. But no preinstalled data-folder. Or is this manually extracting enough that the game uses that folder instead the main.dat?
This got me into thinking so I had a look into the lua files for the death row demo campaign and noticed some trigger commands for example.
So I tried doing similar code in the grants lua to make a second cell block grant appear when you finish the first one.
Unfortunately Trigger objects don't seem to exist for the grants lua to use or cant be called this way and PA just crashes on load up, it seems like a good method using trigger objects and such so lets hope they can open it up for sandbox soon. Haven't tried making custom objective and grants during the DeathRow campaign yet though so there's a lot more playing with the luas to be had yet.
Code: Select all
Trigger.Create ( "DeathRow_BuildInternalWalls" );
Trigger.RequireObjective( "DeathRow_Building" )
Trigger.RequireObjective( "DeathRow_BuildOuterDoor" )So I tried doing similar code in the grants lua to make a second cell block grant appear when you finish the first one.
Code: Select all
Trigger.Create ( "CreateSecondCellBlockGrant" );
Trigger.RequireObjective ( "Grant_FirstCellBlock_Cells" )Unfortunately Trigger objects don't seem to exist for the grants lua to use or cant be called this way and PA just crashes on load up, it seems like a good method using trigger objects and such so lets hope they can open it up for sandbox soon. Haven't tried making custom objective and grants during the DeathRow campaign yet though so there's a lot more playing with the luas to be had yet.
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superspeck
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