Light posts can be rotated, skewing the sprite. Other sprites do this too just can't think of which ones.
Seems quite impossible to prevent inmates from getting to the kitchen for a knife
Big pipes can't be built under walls
Prisoners get stuck in various items, such as benches. Also get stuck in medical beds against walls.
Doors close way too slow allowing prisoners to queue up at StaffOnly doors and get through as a staff member walks by
Kitchen trays don't seem to be automatically repaired
Doors get stuck open when placed next to other items
Water still floods out of the shower even with multiple drains
Dead staff must be sacked in order for them to disappear from the morgue
Dead Prisoners never seem to disappear from the morgue
Not all guards are summoned when a fight occurs
Security Room can't be built regardless of hiring Security Chief
No way to cancelled laid out foundations, can only destroy after built
Foundations placed adjacent to preexisting buildings don't count the preexisting door as an entrance, a second one must be built.
Game crashed when removing room designations
[BUGS] Bugs I've encountered so far
Moderator: NBJeff
Nicotin wrote:The Security room can be build.
But it serves absolutly now function for me.
Neither the security chief nor guards want to use it in any way.
Can I ask how you were able to build it?
It's supposed to act as a hub where your patrols run through. From it, guard influence should spread out, making prisoners less likely to act up.
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Random Oil Man
- level0
- Posts: 1
- Joined: Thu Sep 27, 2012 8:40 pm
One I encounted was when I first started up the game I (for some illogical and curiosity driven reason) clicked on "dump" for the bus carrying the workers when it first appeared. The bus then flew across the screen into the corner and all the workers merged into one. I mean, it's not a game breaking bug, because no one in their right mind should select the "dump" option for a bus carrying workers when it firsts appears. Just thought I'd mention it.
Also... it is a fantastically fun and addicting game. Good job Devs, I think you're onto a winner!
Also... it is a fantastically fun and addicting game. Good job Devs, I think you're onto a winner!
zuff wrote:
Can I ask how you were able to build it?
It's supposed to act as a hub where your patrols run through. From it, guard influence should spread out, making prisoners less likely to act up.
As I build it there stood it needs to be 4x4 and has a chair, office-desk and file cabinet in it. Like an office.
So I build an 6x6 room, furnished it and assigned the security room.
But it did nothing. Noone entered it at any time.
But I read in the wiki
Wiki wrote:An office specifically for your Security Chief.
4x4 Area
Filing Cabinet
Chair
Office Desk
But he refused to see it as an office.
So I have no clue.
Re: [BUGS] Bugs I've encountered so far
zuff wrote:1. Seems quite impossible to prevent inmates from getting to the kitchen for a knife
2. Big pipes can't be built under walls
3. Water still floods out of the shower even with multiple drains
4. Not all guards are summoned when a fight occurs
1. Your doing it wrong
2. Why should this be a bug? Its more like a feature! Please dont change this devs
3. What is multiple for you? I am using 4 drains for something like 30 showers and it works fine.
4. I dont think this is a bug. It would be to easy if really every guard would came to the riots in the shower or canteen. Another thing about it: I dont would like that all my cell blocks are not protected anymore just because one little fight is going on between naked guys in the shower doing some ... stuff.
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