Shadows for objects that are too far offscreen do not render. This is especially jarring in the intro, when you see the shadows pop in/out.
Steps to reproduce:
1) Watch the intro. Pay attention to the shadows leaving/entering the screen.
Expected:
- Shadows smoothly animate onto screen.
Result:
- Shadow pop-in.
Notes:
- Game is run at 1366x768 fullscreen.
- Dxdiag: http://pastebin.com/ATsxWZrH
[Bug] Shadows for objects/tiles offscreen do not render
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RabidZombie
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