[Suggestion] Ways to expand buildings more easily
Moderator: NBJeff
[Suggestion] Ways to expand buildings more easily
It can be very difficult to expand an existing building because of the way building construction currently works.
Building expansion would work much better if you were able to:
Overlap a building's rectangle with an existing building (so you can expand a 10x10 to a 12x12 without making two build actions). The overlapping area simply wouldn't be built, same as if you mark jail cell zones several at once (the walls between cells are marked red but the cells are still marked correctly).
Designate a building without adding a door. The game could use pathfinding to determine if there are any existing doors that lead out from the new space, since existing walls are often shared with new construction. Currently I need to add a new door on an outer wall just to get the building to finish construction, and then remove the door afterward. I'm betting if you had four existing walls and tried setting up a building inside those, there might not be any way to finish construction.[/list]
Building expansion would work much better if you were able to:
Overlap a building's rectangle with an existing building (so you can expand a 10x10 to a 12x12 without making two build actions). The overlapping area simply wouldn't be built, same as if you mark jail cell zones several at once (the walls between cells are marked red but the cells are still marked correctly).
Designate a building without adding a door. The game could use pathfinding to determine if there are any existing doors that lead out from the new space, since existing walls are often shared with new construction. Currently I need to add a new door on an outer wall just to get the building to finish construction, and then remove the door afterward. I'm betting if you had four existing walls and tried setting up a building inside those, there might not be any way to finish construction.[/list]
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Ratsofatsorat wrote:Yeah, the IGF build actually allowed this I think. I'm confused as to why it was changed. Simple construction is now much more difficult than it used to be. The "REQUIRES ENTRANCE" stuff is really annoying.
Really? I thought it was a huge programming mistake that they haven't had time to fix yet. =P
Thats interesting..
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It'd be great if we could expand / contract the blueprint before it's built, as well as being able to lay down indoor walls, designate rooms and place items without having to wait for it to be built. Kind of like how Evil Genius handles building. Also if you delete indoor walls it counts as deleting the entire building, so you have a square that is classed as "outside"
Hezzy wrote:It'd be great if we could expand / contract the blueprint before it's built, as well as being able to lay down indoor walls, designate rooms and place items without having to wait for it to be built. Kind of like how Evil Genius handles building. Also if you delete indoor walls it counts as deleting the entire building, so you have a square that is classed as "outside"
If you want to demo an interior wall, use the materials tab and build a floor type in its place. It will demo the wall and replace it with a floor.
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