[BUG] Graphics do not display properly on Windows 8 (x64)

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Stiny
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[BUG] Graphics do not display properly on Windows 8 (x64)

Postby Stiny » Wed Sep 26, 2012 10:54 pm

When I try to play the game on my laptop running Windows 8 (x64) this is what I see.
Image
zeroZshadow
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Postby zeroZshadow » Wed Sep 26, 2012 11:22 pm

please add your dxdiag information as according to the sticky
xnaught
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Postby xnaught » Thu Sep 27, 2012 2:17 am

I've had the same issue on my windows 8 laptop, swapped over to my windows 7 desktop to play instead.

I will post my windows 8 details tomorrow to see if it helps.
Alafoss
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Postby Alafoss » Thu Sep 27, 2012 7:24 am

I'm getting this too. On a windows7 64bit machine.

The debug log is full of these two lines:
(VertexArrayOpenGL::BeginRender) GL ERROR 0x500
(WorldRenderer::RenderCellTypes GL ERROR 0x500
Alafoss
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Postby Alafoss » Thu Sep 27, 2012 7:35 am

Fixed. Updated my graphics drivers.
Last edited by Alafoss on Thu Sep 27, 2012 7:56 am, edited 1 time in total.
bvierra
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Postby bvierra » Thu Sep 27, 2012 7:56 am

I am running it without issue on win8 64bit on my laptop, a Dell Studio XPS 1645. I also see the error in debug.txt about data:
WARNING in Image constructor : Failed to open file 'data/'

However I do not see the white boxes as others have.

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