Two suggestions

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Posts: 5
Joined: Wed Sep 26, 2012 4:28 pm

Two suggestions

Postby DRodders » Wed Sep 26, 2012 6:30 pm

First of all I'd like to say this game seems like a lot of fun! I've played for a few hours now, and noticed a couple of things that either haven't been very clear, or might need to be improved on

1) Lockdown. As far as I can tell, lockdown does very little except put an annoying filter over the screen. It doesn't do what I would expect, i.e. lock all the doors

2) Room zoning. There doesn't appear to be a way to remove room zoning once it is placed. I had created a large holding cell at the start of the game before converting it into cells. However the corridor to the cells stayed as a holding cell, and people were being dumped there, which really ruined the organised fell of the block, and made everyone jolly unhappy.

These obviously are not bugs, just things that bugged me
Posts: 23
Joined: Sun Sep 21, 2008 3:07 pm

Postby alexanderpas » Mon Oct 01, 2012 11:11 pm

  1. At the moment, lockdown orders all prisoners back to their cells.
  2. Right-Click dradding with the room zoning tool will remove zones.

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