Alpha 33 is a disappointment

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guz
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Alpha 33 is a disappointment

Postby guz » Mon Jun 22, 2015 12:02 pm

I stop playing the game when the dogs got stuck on kennel, is frustrating.
That was 5 months ago i think. It's not that i'm not appreciating devs good work. I do appreciate them, i know it's hard.
And i know it's alpha stage of the game.
But i feel really disappoint on this alpha 33.
Prisoners got stuck on reception area, prisoners won't go back to their cells, prisoners enter the solitary by their will.
It happens every single night.
PantsFreeZone
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Re: Alpha 33 is a disappointment

Postby PantsFreeZone » Mon Jun 22, 2015 9:25 pm

I have over 500 hours playing and haven't experienced any of these problems. The only current issue is some of the logic when it comes to what jobs are priorities for the guards. I would guess user error is more likely the cause of your issues. Read around a little and figure out what you did wrong.
maxbrad124
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Re: Alpha 33 is a disappointment

Postby maxbrad124 » Mon Jun 22, 2015 11:49 pm

Your sweeping statement that the whole Alpha is a disappointment is a bit harsh considering these are not general issues and I can see that you have not made any posts to try and resolve them.

Like you said, this is an Alpha - you expect that there will be bugs.
guz
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Re: Alpha 33 is a disappointment

Postby guz » Tue Jun 23, 2015 2:20 am

You tell me what i did wrong, i got 400 shared cells, a lot of extra cells, 97% of them got their cells, they are on their cells at night to sleep, and the 3% is just sit on receptions or wandering around the prison or chillin at the solitary.
PantsFreeZone
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Re: Alpha 33 is a disappointment

Postby PantsFreeZone » Tue Jun 23, 2015 4:22 am

Screenshots might help us figure things out. You might not have enough security guards to man all your systems and handle prisoners. There might be a hole in your security. Maybe you just need to save and reload.

I have a perfectly functioning prison with 685 cells and 500+ prisoners, so I know the game works. The only serious and debilitating problems I've run up against are logic based, slowdown when too much is going on and/or sometimes the non-staff workers get stuck on the outside of perimeter walls if you build them right up against border. All the other bugs are cosmetic or, as I said, logic based.

Post some screenshots and we'll try to help.
jpedder
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Re: Alpha 33 is a disappointment

Postby jpedder » Wed Jun 24, 2015 4:19 pm

guz wrote:....
Prisoners got stuck on reception area, prisoners won't go back to their cells, prisoners enter the solitary by their will.
It happens every single night.


see http://forums.introversion.co.uk/viewtopic.php?f=42&t=53511
Kunovega
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Re: Alpha 33 is a disappointment

Postby Kunovega » Fri Jun 26, 2015 4:03 am

guz wrote:I stop playing the game when the dogs got stuck in* the* kennel, it* was* frustrating.
That was 5 months ago I* think. It's not that I'm* not appreciating the* devs good work. I do appreciate them, I* know it's hard.
And I* know it's an* alpha stage of the game. But I* feel really disappointed* in* this alpha 33.

Prisoners got stuck In* the* reception area, prisoners won't go back to their cells, prisoners enter the solitary by their will.
It happens every single night.


Prisoners stuck in reception or not being escorted to cells is typically not having enough regular guards to do the tasks.

Prisoners going to solitary without punishment are prisoners who are only allowed a 0 quality cell and you do not have any others available for them. Build some 2x2 cells with just a bed and toilet and no window.

*typo fixes

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