I would like to know from an experienced moder how to set up a mod of my own where I can change the textures of objects, sprites, guards, vehicles, etc. I took a mod someone else made and changed the textures in said mod, but I would like to make my own instead of leaching off someone else.
# let me know if you need me to clarify anything. Thanks
(CLOSED) Moding Help (Not too complicated)
Moderator: NBJeff
(CLOSED) Moding Help (Not too complicated)
Last edited by AR19Elite on Wed Aug 13, 2014 3:38 am, edited 1 time in total.
Re: Moding Help (Not too complicated)
Thanks for a quick reply
Re: Moding Help (Not too complicated)
I'm quite stuck where the guide says:
"Using a tool such as WinRar or 7-zip, extract the contents of the 'main.dat' file, found in your 'prison architect' folder, to the same directory. You will now have a 'data' folder."
I don't know which program to use to view the .dat file, and I'm not sure how to extract the contents. I have WinRaw. I thought if I right click I'd have the option to extract, but I don't. I've been playing with it for a bit, but I'm still stuck
"Using a tool such as WinRar or 7-zip, extract the contents of the 'main.dat' file, found in your 'prison architect' folder, to the same directory. You will now have a 'data' folder."
I don't know which program to use to view the .dat file, and I'm not sure how to extract the contents. I have WinRaw. I thought if I right click I'd have the option to extract, but I don't. I've been playing with it for a bit, but I'm still stuck
Re: Moding Help (Not too complicated)
I figured it out
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