It would be great if for A20 PA would get a way o finally lessen the effects of penalties, even if it's a small by-the-way feature to a larger content update and subject to changes. At the moment, if you can't play too well, you get bogged down with all the murder and injury penalties. Let's not forget about your valuation completely dropping through the basement when you've been running for a long time with no incidents and suddenly somebody escapes...
I think especially now that we have LETHAL force, it would be good to finally be able to... ''solve'' those murders and move on with penalties ^^ Maybe deadly prisons should have a suppressive effect on Low and Medium threat prisoners as they are the ones usually to be victims of High risk prisoners beating them to death with whatever they can find.
(Also, prisoners could be able to dig through brick walls with makeshift or stolen tools, bricks would eventually fall off and could then be used as battering tools, largely untraceable due to not showing up in metal detectors, but they could be spotted through clothing or simply fall out on the floor, prompting a cell search for the less organized prisoner)
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