alpha 17 ideas
Moderator: NBJeff
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alpha 17 ideas
What ideas do you guys/gals have for alpha 17?
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Re: alpha 17 ideas
Take a look in this topic:
viewtopic.php?f=43&t=18019
viewtopic.php?f=43&t=18019
Re: alpha 17 ideas
And if it tells you the topic that Master-Guy linked does not exist, you need to activate your game on the forums in order to get access. If you bought Prison Architect directly from Introversion, then instructions for activation should be in the email that you received. If you got the game via Steam, please read these instructions.
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Re: alpha 17 ideas
Where can we post our ideas?
- paktsardines
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Re: alpha 17 ideas
You can post suggestions in the Developer forum. See How to post a suggestion or question
Re: alpha 17 ideas
MrMegaman110 wrote:What ideas do you guys/gals have for alpha 17?
How about labels or color coding for the planner so you can do a whole map plan and still remember what the plan was for each room?
Re: alpha 17 ideas
• Make doctors automatically go to injured people.
• Ability to cancel dismantle and dumping tasks.
• Allow deployment of chefs to specific kitchens and canteens (so they don't run between multiple kitchens (to separate maximum security)
• Ability to cancel dismantle and dumping tasks.
• Allow deployment of chefs to specific kitchens and canteens (so they don't run between multiple kitchens (to separate maximum security)
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Re: alpha 17 ideas
How about the water valves stay shut off when you save the game. The electrical switches stay shut off when you reload the game. In the future, someone might want to make scenario were you have to open water valves or the prisoners get angry. Yes, I think it's a bug. It never got looked at.
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Re: alpha 17 ideas
press the 1, 2 and 3 button on my keyboard to change the speed of the clock (as a shortcut)
seasons, you could be able to choose how fast 1 season goes by. You need to build a heat utility and heat pipes, that transport warm water. and on the summer there will be a higher chance of fire
2 floors!
better organaation in the objects menu
prisoner economy; the more demand and less suply of a controband, the higher the prize is, and all prisoners have a hidden economy.
gangs; they should plan escape routes, planning over a few days and can be found as a controband.
seasons, you could be able to choose how fast 1 season goes by. You need to build a heat utility and heat pipes, that transport warm water. and on the summer there will be a higher chance of fire
2 floors!
better organaation in the objects menu
prisoner economy; the more demand and less suply of a controband, the higher the prize is, and all prisoners have a hidden economy.
gangs; they should plan escape routes, planning over a few days and can be found as a controband.
- paktsardines
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Re: alpha 17 ideas
Continuing to post suggestions in this thread when you've been pointed to the correct location for suggestions is both rude and pointless. Suggestions posted here will likely be lost/missed. That said, if you had looked in the developer forum you'd know that all of these suggestions have already been posted.
- 111none
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Re: alpha 17 ideas
paktsardines wrote:Continuing to post suggestions in this thread when you've been pointed to the correct location for suggestions is both rude and pointless. Suggestions posted here will likely be lost/missed. That said, if you had looked in the developer forum you'd know that all of these suggestions have already been posted.
Have you alerted xander to this post?
(Alright, just kidding.)
Re: alpha 17 ideas
111none wrote:Have you alerted xander to this post?
xander was aware of this post. HE SEE ALL! BWAHAHAHAHAHA!
xander
- 111none
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Re: alpha 17 ideas
xander wrote:111none wrote:Have you alerted xander to this post?
xander was aware of this post. HE SEE ALL! BWAHAHAHAHAHA!
xander
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It is the end of the civilized world, brace yourself.
Alright no, but happy new year comrade!
Wait…… But you live in a democratic free economy, I cannot call you comrade. I shall have to call you gentleman.
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