Hey!
I am new on this forum ( I play PA for a while but here I have first steps ).
My topic is more a question/idea. I've just watched video about new PA Alpha 12, about Contraband.
What you guys (developers and also mortals) think about implementing dogs into a Prison Architect?
IMO it could be useful in case of smell contraband detection and also in Riot problems or catching escaping prisoners.
Share your thoughts.
Dogs
Moderator: NBJeff
- paktsardines
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As Xander pointed out Above They are there just have yet to be implemented. The fact that we Now have some Contraband classified as smelly leads me to believe that will be a function of the K-9 units. Add to that the fact that they stated Alpha-13 will be a continuation of the contraband and status effect systems and I would venture a GUESS that we'll probably see them then.
Last edited by Fistalis on Thu Aug 01, 2013 4:27 am, edited 2 times in total.
- paktsardines
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- julianschiavo123senior
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I watched their Twitch TV Channel and I saw "Dog Handler" Under Staff.
Video: http://www.twitch.tv/introversionsoftware/b/424733978
Video: http://www.twitch.tv/introversionsoftware/b/424733978
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acegamer08 wrote:this is not the developer forum.....
(surprised paktsardines or xan didn't point that out)
Why do you have such a problem with this guy? What has he ever done to you?
xander
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