Idea for alpha 11

General chit-chat and minor questions about just about anything

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Informatixa
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Idea for alpha 11

Postby Informatixa » Wed Jun 19, 2013 10:45 am

Image
Image
thekillergreece
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Location: Ammm...Greece maybe?

Postby thekillergreece » Wed Jun 19, 2013 11:08 am

I like it...But it is same as large gate door..
Dragon7
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Postby Dragon7 » Thu Jun 20, 2013 5:04 am

ALL these things, you can already do now!
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Postby TheEisbaer » Thu Jun 20, 2013 12:29 pm

Dragon7 wrote:ALL these things, you can already do now!

How can you do the split large jail door?
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Postby acegamer08 » Thu Jun 20, 2013 5:23 pm

TheEisbaer wrote:
Dragon7 wrote:ALL these things, you can already do now!

How can you do the split large jail door?


2 smaller jail doors side by side, i assume
Great Magical Hat
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Postby Great Magical Hat » Thu Jun 20, 2013 10:29 pm

acegamer08 wrote:2 smaller jail doors side by side, i assume


Yep, it's that simple.

It took me a while before the doors all opened the way I wanted (especially since I used the middle mouse button to pan), but once they did, I started using double doors all the time. Of course, if you do horizontal normal double doors, you will be stuck with one of the sprites being wrong.
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Postby xander » Fri Jun 21, 2013 12:15 am

And if you do it vertically, they don't line up properly.

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Postby Great Magical Hat » Fri Jun 21, 2013 2:28 am

I never noticed that. I suppose my vertical double normal doors tend to be locked open (and I don't often do double staff doors and generally just pick the large prison door over double ones.

But yeah, the sprites need some work still...
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Postby Dragon7 » Thu Jun 27, 2013 6:54 pm

As Kirk told Savik, you have to know how things work in a Prison!

All kidding aside, Doors that have a rotatetype2 on them can be set to open in any direction. And in many applications where you have a two(2) slot space to fill, 2 single slot doors look much better than the 2 slot large jail door. One can open right or up and the other opening left or down.

While we are on the subject of doors, if you don't like green staff doors, you can change them to blue, or red or orange if you wish, as the png files for these colored doors are already included in the game.

I like the blue ones for staff doors myself, the green ones for regular doors and the red ones for segregation or solitary doors, makes a neat looking prison. Haven't found a use for the orange ones yet, but give me some time, I will! Maybe office doors, ha-ha, but then I would need to edit in an all new door type, harder, but doable also!

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