PRISON ARCHITECT WON'T OPEN

General chit-chat and minor questions about just about anything

Moderator: NBJeff

andresultan
level0
Posts: 3
Joined: Mon Mar 04, 2013 9:28 am
Location: Australia

PRISON ARCHITECT WON'T OPEN

Postby andresultan » Mon Mar 04, 2013 9:34 am

When I start prison architect, there is a black screen for a few seconds, it show "Chapter 1: Death Row" and then immediately shows the Introversion logo, followed by a text box saying that an error occurred and it closes. I have deleted my preference.txt but it still doesn't work. Here is my debug.txt:

alpha-7 pc vanilla compiled 17:44:43, Feb 20 2013
Loading Preferences from C:\Users\Owner\AppData\Local/Introversion/Prison Architect/preferences.txt
BEGIN DataRegistry DUMP:
Screen
ScreenW [int] 0
ScreenH [int] 0
ScreenWindowed [bool] 0
ScreenMultiSampled [bool] 0
ScreenSuperSampled [bool] 0
Sound
SoundMixFrequency [int] 22050
SoundVolume [int] 255
SoundSwapStereo [bool] 0
SoundEnableDsp [bool] 1
RenderRooms [bool] 1
RecentMap [string]
FirstTime [bool] 0
AutoSaveTimer [int] 10
HardwareCompat [int] 1
END DataRegistry DUMP:
Suggested resolution : 1280 x 800
OpenGL Vendor : Intel
OpenGL Renderer : Intel 965/963 Graphics Media Accelerator
OpenGL Version : 1.5.0 - Build 7.14.10.1409
OpenGL GLSL : (null)
Parsing archive main.dat...
DONE
Parsing archive sounds.dat...
DONE
Fonts loaded in 2159ms
Invalid multi-byte UTF8 character: 0XFF
Loaded in 716 strings
Couldn't open unicode language file data/language/english-fullgame.txt
Initialising SDL Audio:
Frequency: 22050
Format: 32784
Channels: 2
Samples: 512
Size of Stereo Sample: 4
SoundLibrary2D Starting buffer topup thread....
SoundSystem started : 22050Hz x 64 sound channels (including 8 music channels)
Curl version libcurl/7.27.0
libpng version 1.4.7 - April 10, 2011
(Running with version 1.4.7)
WARNING: Gfx chip does not support 4096x4096 textures (max size 2048). Scaling graphics down.
Object spritebank composite took 7119ms
OpenGL Max texture Size 2048 x 2048 [0 tex units]
Multisampled Framebuffer support : no
Supersampling support at screen res 1280 x 800 : no
================
== NEW MAP ===
================
MaterialLibrary reading from 'data/materials.txt'
DataRegistry Warning : Failed to match enum value 'Dummy'
World Initialised to size 100 x 80 cells
GridNavigationSystem created Route Work-In-Progress (size 125Kb)
Grid Navigation System initialised
EscapeMap Initialised : 62Kb
Lightmap initialised in 21ms : 187Kb
Danger initialised : 31Kb
Patrol System Initialised : 218Kb
Gang System Initialised : 156Kb


I Run windows Vista so any information or options would be helpful
User avatar
paktsardines
level5
level5
Posts: 1752
Joined: Mon Oct 01, 2012 11:10 am
Location: Australia

Postby paktsardines » Mon Mar 04, 2013 2:34 pm

You would get more help if this was posted in the Developer forum. In interim I'd suggest updating your graphics drivers.
User avatar
frenchfrog
level5
level5
Posts: 2572
Joined: Sun Sep 22, 2002 7:11 pm
Location: Quebec

Postby frenchfrog » Fri Mar 08, 2013 4:06 am

See this post which exactly answer your question: http://forums.introversion.co.uk/prison ... 0959#10959
The Ultimate Uplink Guide (for any question on Uplink)
Latest Uplink Patch
andresultan
level0
Posts: 3
Joined: Mon Mar 04, 2013 9:28 am
Location: Australia

Postby andresultan » Fri Mar 08, 2013 6:26 am

Frenchfrog it says "The topic or post you requested does not exist" when i click on that link
User avatar
VoiD88
level5
level5
Posts: 1001
Joined: Thu Dec 08, 2005 9:24 am
Location: Soltau, Germany
Contact:

Postby VoiD88 » Fri Mar 08, 2013 10:02 am

andresultan wrote:Frenchfrog it says "The topic or post you requested does not exist" when i click on that link

That means you either have not bought the game as you should have or you have forgotten to register it to your forum account.
Life is NOT like a box of chocolates, it's more like a jar of jalapeños: What you do today might burn your a** tomorrow.
~Garfield
User avatar
frenchfrog
level5
level5
Posts: 2572
Joined: Sun Sep 22, 2002 7:11 pm
Location: Quebec

Postby frenchfrog » Sat Mar 09, 2013 2:12 am

To get access to the the Developer forum, you need to activate your forum account with your Prison Architect key.
andresultan
level0
Posts: 3
Joined: Mon Mar 04, 2013 9:28 am
Location: Australia

Postby andresultan » Sat Mar 09, 2013 11:16 am

Yep that worked after i registered, seems to be a graphics issue im pretty sure, thanks for helping anyway!

Return to “General”

Who is online

Users browsing this forum: No registered users and 21 guests