Hey i bought the $30 Alpha Package and got the digital delivery. downlaoded and extracted all smooth. but i keep getting a black screen on startup then a crash.
here are the details:
Problem Event Name: AppHangB1
Application Name: prison architect.exe
Application Version: 0.0.0.0
Application Timestamp: 51079f6e
Hang Signature: d7d2
Hang Type: 0
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 3081
Additional Hang Signature 1: d7d2e0513bafb82db4f6ef1c3d66dd9f
Additional Hang Signature 2: cddc
Additional Hang Signature 3: cddc2b7221207e1b883ac5952e56ec78
Additional Hang Signature 4: d7d2
Additional Hang Signature 5: d7d2e0513bafb82db4f6ef1c3d66dd9f
Additional Hang Signature 6: cddc
Additional Hang Signature 7: cddc2b7221207e1b883ac5952e56ec78
I'm running on Windows 7. any other info you need to diagnose please reply.
[Alpha 6] Trouble with startup
Moderator: NBJeff
-
- level1
- Posts: 11
- Joined: Sat Feb 02, 2013 1:09 pm
- frenchfrog
- level5
- Posts: 2572
- Joined: Sun Sep 22, 2002 7:11 pm
- Location: Quebec
A lot of crashes with Prison Architect are due to inappropriate video card drivers.
1) Update your video card drivers from the manufacturer web site (as opposed to Microsoft Update provided drivers).
2) If you don't know how to update your video card drivers or updating them has no effect. Post your debug.txt, see below for the possible location.
On Vista, Windows 7 and above, you can also follow the instructions below to open that location:
1) Update your video card drivers from the manufacturer web site (as opposed to Microsoft Update provided drivers).
2) If you don't know how to update your video card drivers or updating them has no effect. Post your debug.txt, see below for the possible location.
HOWTO: Reporting a bug wrote:On Windows 7 or Vista: C:\Users\<username>\AppData\Local\Introversion\Prison Architect\
On Windows XP: C:\Documents and Settings\<username>\Local Settings\Application Data\Introversion\Prison Architect\
On Mac OS X: ~/Library/Application Support/Prison Architect
On Vista, Windows 7 and above, you can also follow the instructions below to open that location:
koshensky wrote:If you open up a standard windows explorer window copy paste the following into the address bar (or in the "Search Programs and Files" bar when you click the start menu on Windows Vista/7 )Code: Select all
%LocalAppData%\Introversion\Prison Architect\
-
- level1
- Posts: 11
- Joined: Sat Feb 02, 2013 1:09 pm
-
- level0
- Posts: 1
- Joined: Tue Feb 26, 2013 1:55 am
Black screen when loading
I downloaded with no error but every time I attempt to start it says <prison architect.exe has stopped working>
alpha-7 pc vanilla compiled 17:44:43, Feb 20 2013
Loading Preferences from C:\Users\Grannie Annie\AppData\Local/Introversion/Prison Architect/preferences.txt
BEGIN DataRegistry DUMP:
Screen
ScreenW [int] 1600
ScreenH [int] 900
ScreenWindowed [bool] 1
ScreenMultiSampled [bool] 0
ScreenSuperSampled [bool] 0
Sound
SoundMixFrequency [int] 22050
SoundVolume [int] 255
SoundSwapStereo [bool] 0
SoundEnableDsp [bool] 1
RenderRooms [bool] 1
RecentMap [string]
FirstTime [bool] 0
AutoSaveTimer [int] 10
HardwareCompat [int] 1
END DataRegistry DUMP:
OpenGL Vendor : Intel
OpenGL Renderer : Intel Cantiga
OpenGL Version : 1.5.0 - Build 7.15.10.1511
OpenGL GLSL : (null)
Parsing archive main.dat...
DONE
Parsing archive sounds.dat...
DONE
Fonts loaded in 1294ms
Invalid multi-byte UTF8 character: 0XFF
Loaded in 716 strings
Couldn't open unicode language file data/language/english-fullgame.txt
Initialising SDL Audio:
Frequency: 22050
Format: 32784
Channels: 2
Samples: 512
Size of Stereo Sample: 4
SoundSystem started : 22050Hz x 64 sound channels (including 8 music channels)
SoundLibrary2D Starting buffer topup thread....
libpng version 1.4.7 - April 10, 2011
(Running with version 1.4.7)
Curl version libcurl/7.27.0
Requesting message-of-the-day...
WARNING: Gfx chip does not support 4096x4096 textures (max size 2048). Scaling graphics down.
Object spritebank composite took 4292ms
OpenGL Max texture Size 2048 x 2048 [0 tex units]
Multisampled Framebuffer support : no
Supersampling support at screen res 1600 x 900 : no
================
== NEW MAP ===
================
MaterialLibrary reading from 'data/materials.txt'
DataRegistry Warning : Failed to match enum value 'Dummy'
World Initialised to size 100 x 80 cells
GridNavigationSystem created Route Work-In-Progress (size 125Kb)
Grid Navigation System initialised
EscapeMap Initialised : 62Kb
Lightmap initialised in 11ms : 187Kb
Danger initialised : 31Kb
Patrol System Initialised : 218Kb
Gang System Initialised : 156Kb
alpha-7 pc vanilla compiled 17:44:43, Feb 20 2013
Loading Preferences from C:\Users\Grannie Annie\AppData\Local/Introversion/Prison Architect/preferences.txt
BEGIN DataRegistry DUMP:
Screen
ScreenW [int] 1600
ScreenH [int] 900
ScreenWindowed [bool] 1
ScreenMultiSampled [bool] 0
ScreenSuperSampled [bool] 0
Sound
SoundMixFrequency [int] 22050
SoundVolume [int] 255
SoundSwapStereo [bool] 0
SoundEnableDsp [bool] 1
RenderRooms [bool] 1
RecentMap [string]
FirstTime [bool] 0
AutoSaveTimer [int] 10
HardwareCompat [int] 1
END DataRegistry DUMP:
OpenGL Vendor : Intel
OpenGL Renderer : Intel Cantiga
OpenGL Version : 1.5.0 - Build 7.15.10.1511
OpenGL GLSL : (null)
Parsing archive main.dat...
DONE
Parsing archive sounds.dat...
DONE
Fonts loaded in 1294ms
Invalid multi-byte UTF8 character: 0XFF
Loaded in 716 strings
Couldn't open unicode language file data/language/english-fullgame.txt
Initialising SDL Audio:
Frequency: 22050
Format: 32784
Channels: 2
Samples: 512
Size of Stereo Sample: 4
SoundSystem started : 22050Hz x 64 sound channels (including 8 music channels)
SoundLibrary2D Starting buffer topup thread....
libpng version 1.4.7 - April 10, 2011
(Running with version 1.4.7)
Curl version libcurl/7.27.0
Requesting message-of-the-day...
WARNING: Gfx chip does not support 4096x4096 textures (max size 2048). Scaling graphics down.
Object spritebank composite took 4292ms
OpenGL Max texture Size 2048 x 2048 [0 tex units]
Multisampled Framebuffer support : no
Supersampling support at screen res 1600 x 900 : no
================
== NEW MAP ===
================
MaterialLibrary reading from 'data/materials.txt'
DataRegistry Warning : Failed to match enum value 'Dummy'
World Initialised to size 100 x 80 cells
GridNavigationSystem created Route Work-In-Progress (size 125Kb)
Grid Navigation System initialised
EscapeMap Initialised : 62Kb
Lightmap initialised in 11ms : 187Kb
Danger initialised : 31Kb
Patrol System Initialised : 218Kb
Gang System Initialised : 156Kb
- 111none
- level4
- Posts: 970
- Joined: Fri Oct 19, 2012 3:32 am
- Location: Wangjing, Beijing, Peoples Republic of China
Code: Select all
OpenGL Version : 1.5.0 - Build7.15.10.1511
need to updateyour gfx or spesifically opengl
With the sincerest regards,
111none
111none
- frenchfrog
- level5
- Posts: 2572
- Joined: Sun Sep 22, 2002 7:11 pm
- Location: Quebec
See this post for possible explanation and solutions: http://forums.introversion.co.uk/prison ... 2246#12246
Who is online
Users browsing this forum: No registered users and 18 guests