I'm really enjoying the alpha so far, I can see this turning into a great emergent story telling game, like its older, madder brother Dwarf Fortress.
I love the single minded well meaning stupidity that the characters take on, like one of guards whose programming has obviously got caught in a loop. He got into a fight with a prisoner, who he then took to solitary confinement. After his punishment was served, the inmate made his way to the canteen to eat, whereupon the guard chased him down, tackled the lethal weapon (a tray loaded with bacon and mushy peas) from his hands and dragged him to solitary. After his punishment was served, the inmate made his way to his cell, having missed dinner he wanted to get some shut eye, whereupon the guard chased him down, dragged him from his bed, tackled the lethal weapon (some food he had managed to smuggle) from his hands and dragged him to solitary. After his punishment was served, the inmate made his way to the kitchen to get a knife to defend himself from attacks from other inmates, whereupon the guard chased him down, was stabbed repeatedly with the lethal weapon (a very, very sharp meat knife) and died. The guard then glitched into the freezer and the inmate stabbed a hole in the wire link fence and escaped.
What stories have you seen so far?
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