xander wrote:mik3k wrote:I think it is a cop-out to say $30 keeps the great mass of undersireable gamers away.
No one from IV has made that statement. I believe that the official party line is that it keeps IV in business until they finish the game.
"We want fewer people who are more involved," Chris Delay explained. "A smaller number of people who are really involved in the game and really want to contribute to the alpha process and really want to get stuck in; they want to post on the forums, they want to talk to us about their thoughts about the game. Rather than the mass, mainstream, millions of people that have paid 10 cents each who are actually immediately pissed off because the game doesn't work properly and they expect it to be finished already."
http://www.eurogamer.net/articles/2012- ... -has-begun
I truly wish them great Minecraft-like success with this. I read in another article that they would have been fine with 100 alpha preorders. Right now they are well over 2000 preorders and that is great.
My issue is keeping out the gamers that $30 is too steep for an alpha of a game that is missing features, has known bugs and broken features, and really the final game may be very different if they choose that. The story about "A smaller number of people who are really involved . . . " falls apart when the alpha is wide open to anyone willing to pay $30. That number could reach tens of thousands or even hundreds of thousands of people. It is not a tool to whilttle down the number of complaints and bug reports to a manageble number or they would cap the number of people allowed in the alpha.
Be honest and say it - We believe our game is worth (or will be worth) $30 when it is done. That is what we will charge and you can get in on the alpha early for that price or wait for the game.
Jeez, it sounds like I'm pissed at them and I am not. I paid the $30 for what I am sure will be a great game. I just want to voice for those people that cannot afford it (yes, there are actual real life people that $30 is too high) or the current indie market and even sales with AAA titles, that $30 is a lot of money for a single game. This is not Borderlands 2. This is not the great Dwarf Fortress.
And this is just my opinion.