Port Forwarding for new multiplayer version

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sharkck
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Joined: Wed Nov 30, 2011 12:13 am

Port Forwarding for new multiplayer version

Postby sharkck » Wed Sep 05, 2018 4:03 am

What port(s) need to be forwarded in order to have clients connect?
Irkyyy
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Joined: Tue Jan 16, 2018 8:48 pm

Re: Port Forwarding for new multiplayer version

Postby Irkyyy » Thu Sep 13, 2018 5:26 pm

Just host the game on steam it doesn't need port forwarding
sharkck
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Joined: Wed Nov 30, 2011 12:13 am

Re: Port Forwarding for new multiplayer version

Postby sharkck » Thu Sep 13, 2018 7:37 pm

That doesn't make any sense. If you are hosting the game, it listens on a (or multiple) ports in order for an outside connection to come in. On every router (unless it's got upnp enabled), by default, everything incoming gets rejected unless you tell the router where to send the connection. If i can't send it to my server, then the packets get dropped when my friend(s) try to connect.
Robert_Sea
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Joined: Mon Jan 13, 2014 11:38 pm

Re: Port Forwarding for new multiplayer version

Postby Robert_Sea » Mon Oct 01, 2018 11:56 pm

Indeed, you don't need to forward any ports. Your session is hosted via a relay server, you can compare this to a reverse proxy.

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