Alright, I think I've finally gotten this down. I don't know how many others know about how this works, nor do I know how many people actually care, but hey, if you want to mod, and don't know how to use routes, here it is:
Routes are apparently waypoints that can be set for certain Viral units. In the mod, Perdition, it was used for Soul Destroyers coming through trunkports, and thankfully, I've finally worked out the numbers.
Code: Select all
0 923.00 150.00 2651.51
0 827.32 250.00 2879.79
0 637.76 250.00 2633.88
0 286.96 150.00 2437.88
0 90.10 150.00 2036.48
0 416.56 200.00 1947.89
0 528.19 250.00 2333.43
0 95.40 150.00 2746.84
0 637.76 125.00 2633.88
The 'Route 0' is just the title, with each coordinate being named after it.
The coordinates read in all X, Y, and Z positions, instead of only X and Z, but as far as I can tell, the Y value doesn't change anything. Could be wrong.
It always ends with the End line.
I know that they are used for Ai Spawn Points as relay points (At the end, after the "How Many Times to Spawn" number, there's another -1, which is the Route name), but I'm not sure if they can apply to instant units. Was just about to test that.
Information is information, so I ask that if me simply updating this issue that I had (dunno if anyone else didn't know how to use routes) irritates anyone, I'm sorry, but you never know. People could still be modding, and could still have the problem.