Cool...I will try to give it a go.
I am using Blender for Nif file exports and MicroDEM for Satalite land maps.
I will return and finish my project during the holidays...have to finish a couple train game mods. All scripts are xml based with NIF and KFM files.
I still have to convert a few buildings for my last couple Particles levels...so this will come in handy.
Now if I could just clone myself I could finish the Traiz, MTS, Ship Sim, Darwinia, HLDM-2 maps, Caesar and Titan mods all at once!
Shape Files: Import & Export Blender Meshes
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revcompgeek+
- level1

- Posts: 11
- Joined: Sat Oct 13, 2007 1:57 am
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revcompgeek+
- level1

- Posts: 11
- Joined: Sat Oct 13, 2007 1:57 am
I have fixed those problems for the most part, and posted the new version in the other post (see the end of page 7 of this thread). But I still have a few problems with the triangles to work out. For an example of this, import incubator.shp. I also cannot figure out how to set colors for the vertices. Using the reverse of the exporter code produces the error that there is no color data for the vertices. I cannot figure out how to add color data.
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