Indeed, most of darwinias (if not all) music is OGG-fied tracker songs. I actually have a gigantic library of tracker songs myself, but have yet to go looking through it for possible candidates. One problem is that i can't seem to record my speaker output anymore - a major problem in converting tracker files to some other wav-related fileformat. I'll probably have to find a tracker -> wav (or mp3) converter.
I'm currently using FL studio 6. I've tried trackers before but gawd, they are hard o_O;;
It may be possible to compose tracker-ish music on FL studio 6 if your very, very careful... i may look into it. I'd love to see more custom music in mods

(my own mod is going to have a considerable amount, most if it won't be composed by me though

)
Later i'm going to look into using the script commands to create "background" music for levels...
On a side note, modding darwinia seems to be darned easy as pie, is it supposed to be harder?

I mean in the space of about 2 days i have modded the intro scene, put in my own intro sequence, made a whole bunch of really awesome looking high-rez textures, learned a whole bunch about scripting, and am nearing completion of my first level (which has a maze in it

).
I'm used to freelancer, where it crashes on you if you so much as make a pixel the wrong color

Its very refreshing to have a more flexible game to mess around with
