The Diabolical Scripter Project

Talk about your new mod or map here

Moderators: jelco, bert_the_turtle

blackhole12
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Postby blackhole12 » Sat Feb 17, 2007 7:31 pm

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Last edited by blackhole12 on Thu Sep 06, 2007 2:48 am, edited 1 time in total.
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The GoldFish
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Postby The GoldFish » Sun Feb 18, 2007 5:51 am

hmm, ok. Well I'm bored again so expect an update to 0.7...

edit;

Check this out please

That's basically a beta shot of how things are developing so far. What I need currently though. is some help with ideas for the UI on the Global Events tab, cause these are a real mess as they are. Also, anything you can see currently, works, with the exception of smart global buildings (which will pull up the building type and locaiton name etc from the map file eventually)

I'm pretty much off my face on sugar and caffeine right now, and was when I took that screeny, hence why the scripting tab got left off and maps/missions is there twice. It hasn't changed since previous versions anyway. There will probably be an option to make it function in B12 style with one set of dropdowns etc just to make him not complain in future :P
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The GoldFish
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Postby The GoldFish » Mon Feb 19, 2007 7:19 pm

OK, please check THIS out

Due to my shortfall of green thread, I spent an extra day on the program.

I still need some additional ideas for the events UI, however, although it's quite likely it'll be the lists and sublists and horrible stuff.
Derekristow
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Postby Derekristow » Wed May 21, 2008 6:43 am

This looks like a really helpful tool. Has anything happened with this, or was it lost to time? Hopefully people will start getting interested in making mods again soon.

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