martin wrote:how about a thing where you can set which teams you can control with officers and with controller grenades?
You can do that depending on which teams you are allied with. I've not tested it with controller's yet but I can't see any reason why the same wouldn't be true.
As for these specific unit/team issues, they'll just have to be fixed as I go along.
The current things I'm planning are:
Scripted unit stat changes (direct altering of the values from stats.txt)
Large Screen Messages - like the 'Program Terminated' text that will appear.
Using these 2 things, you will be able to fake your own research. e.g., Squad firing speed increased.