
Multiwinia just didn't do it for me...
Moderators: jelco, bert_the_turtle
Shwart!! wrote:Can you make the teamlimit 8, or something greater? The 6 that Icepick had planned just don't cut it for me.
Shwart!! wrote:Also, can you implement rainbow-winians as a team color? Difficult as that sounds, it really shouldn't be. Try setting DG health to -1, and play around with it, see what you think.
Shwart!! wrote:Maybe an option for different DG sprites based on team, too.
Shwart!! wrote:More as I think of it. Hope I'm not taxing you horribly.
Major Cooke wrote:Shwart!! wrote:Maybe an option for different DG sprites based on team, too.
This is actually one of my highest priorities along with making custom sprite changes, such as panic sprites and aggressive sprites. If I managed to get this then you could build your own sprites such as a D'= faced Darwinian and such. This, and adjustable team colors via scripts are my top two priorities at the moment.
Major Cooke wrote:Shwart!! wrote:Also, can you implement rainbow-winians as a team color? Difficult as that sounds, it really shouldn't be. Try setting DG health to -1, and play around with it, see what you think.
I think I can achieve this by having a team with no direct color influence upon them, maybe... Then I could just stick in a rainbow-colored DG. I'll see what I can come up with. It's rather low on the priority list.
Lord Blake wrote::?: One quick question: where are the Team Color/Team Allance Status files located?
RonanZer0 wrote:Ok I'm confused. how do i actually GET/USE teams.txt? i really want it this seems like some kind of suggestion thread but its clearly real otherwise you can't do the unit coloring thing? so please clear up the confusion!
xander wrote:Please read the topic more carefully. The modding features discussed above are part of an internal build which was never published by IV. Things in this thread basically do not exist. If it were really important to you, you could buy the source CD, and program these features for yourself.
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