The code from game.txt.
Code: Select all
Event BuildingOnline : terphlumphents,41
Action RunScript fightdone.txt
EndAs far as I can tell, there are no syntax errors. The script executes since I put a script trigger in with that same script and it went fine.
I put in an objective based on the safearea coming online and it counted the units fine.
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PrimaryObjectives_StartDefinition
BuildingOnline :terphlumphents,41 startfighting_obj2 null.txt
PrimaryObjectives_EndDefinitionHowever, the objective never fired, leading me to believe that the limit was not exceeded. I checked, and it was. I tried out certain values(in case some values were out of the limit range) such as 100,150,200,1,10, etc. but never any luck.
I tried BuildingOffline on the safearea to see if it was always offline, but that didn't work out to well.
Every other safearea in my mod seem to have the exact same problem as this one.
I can't think of anything else that is problematic. Help, anyone?
I am running darwinia 1.2.2(on a mac).
On a side note, does anyone know why the armors' flags sometimes show various icons(from the icons folder) instead of the plain white or normal texture? Kinda annoying, so does anyone know how to fix it?



