New Mod:Hacker Retrtibution (well, when I get it done)
Moderators: jelco, bert_the_turtle
- Rampage Starfire
- level1

- Posts: 35
- Joined: Sat Feb 04, 2006 11:47 pm
- Location: Simultaneously existing in Canada and a much better place than this world
you want the truth?
I never finished it.
I am actually surprised that it is still listed in the modlist.
I lost my passion after a bit, I suppose one day I may finish it, if I ever can get it how I want it. I haven't looked at it for quite some time now.
So Technically it is probably Dead, but I admit that it does hold the promise of life anew someday. In the meantime I am going to see if I can find a different mod that grabs my imagination. perhaps I'll come back to this.
I never finished it.
I am actually surprised that it is still listed in the modlist.
I lost my passion after a bit, I suppose one day I may finish it, if I ever can get it how I want it. I haven't looked at it for quite some time now.
So Technically it is probably Dead, but I admit that it does hold the promise of life anew someday. In the meantime I am going to see if I can find a different mod that grabs my imagination. perhaps I'll come back to this.
Its still listed cos you asked me to list it and never told me that you had abandoned it and i should remove it.
I'll take it off tonight, and in fact, i'm taking any mod off that isn't yet released. no more "coming soon".
I hate seeing those empty columns too so i might dump those as well.
i'm getting a bit bored of all things Darwinia now. I bought the game on steam solely for the fact that multiplayer was promised. i'm just fed up waiting for that.
I'll take it off tonight, and in fact, i'm taking any mod off that isn't yet released. no more "coming soon".
I hate seeing those empty columns too so i might dump those as well.
i'm getting a bit bored of all things Darwinia now. I bought the game on steam solely for the fact that multiplayer was promised. i'm just fed up waiting for that.
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combineguy
- level1

- Posts: 51
- Joined: Thu Feb 01, 2007 6:30 pm
hitm4n wrote:Its still listed cos you asked me to list it and never told me that you had abandoned it and i should remove it.
I'll take it off tonight, and in fact, i'm taking any mod off that isn't yet released. no more "coming soon".
I hate seeing those empty columns too so i might dump those as well.
i'm getting a bit bored of all things Darwinia now. I bought the game on steam solely for the fact that multiplayer was promised. i'm just fed up waiting for that.
want someone else to host the modlist for you? so you can rest. I'll notify you when multiwinia comes out...
elyea
The list is easy to maintain right now. i.e. theres nothing to do !! So its not a bother.
Unless theres word of multiplayer or some great new mods soon then i'll probably jack it in. U see i've played all the current mods and completed the game 3 times and theres nothing left right now.
Come on IV !! News us up...
Unless theres word of multiplayer or some great new mods soon then i'll probably jack it in. U see i've played all the current mods and completed the game 3 times and theres nothing left right now.
Come on IV !! News us up...
hitm4n wrote:The list is easy to maintain right now. i.e. theres nothing to do !! So its not a bother.
Unless theres word of multiplayer or some great new mods soon then i'll probably jack it in. U see i've played all the current mods and completed the game 3 times and theres nothing left right now.
Come on IV !! News us up...
oh yeah? *creates a level with 50 spam cubes, a few control towers, 2,000 rgs, 20 centipedes, 8 iteration trees, one global spawn point master, 5 islands, and one rocket, and a bunch of incubulators. you get to start with grenades, squads, engineers.*
*sets mission to bring spawnpm online, and destroy all spams.*
Ok, lets see you try to beat that!
elyea
Testrie wrote:hitm4n wrote:The list is easy to maintain right now. i.e. theres nothing to do !! So its not a bother.
Unless theres word of multiplayer or some great new mods soon then i'll probably jack it in. U see i've played all the current mods and completed the game 3 times and theres nothing left right now.
Come on IV !! News us up...
oh yeah? *creates a level with 50 spam cubes, a few control towers, 2,000 rgs, 20 centipedes, 8 iteration trees, one global spawn point master, 5 islands, and one rocket, and a bunch of incubulators. you get to start with grenades, squads, engineers.*
*sets mission to bring spawnpm online, and destroy all spams.*
Ok, lets see you try to beat that!
elyea
Well, with the SpawnPointMaster being global, the Spam will be pretty much useless. The level would clog many systems, as 8 iteration trees are a bit of a resource hog, but it wouldn't be very challenging or interesting, I think.
xander
xander wrote:Testrie wrote:hitm4n wrote:The list is easy to maintain right now. i.e. theres nothing to do !! So its not a bother.
Unless theres word of multiplayer or some great new mods soon then i'll probably jack it in. U see i've played all the current mods and completed the game 3 times and theres nothing left right now.
Come on IV !! News us up...
oh yeah? *creates a level with 50 spam cubes, a few control towers, 2,000 rgs, 20 centipedes, 8 iteration trees, one global spawn point master, 5 islands, and one rocket, and a bunch of incubulators. you get to start with grenades, squads, engineers.*
*sets mission to bring spawnpm online, and destroy all spams.*
Ok, lets see you try to beat that!
elyea
Well, with the SpawnPointMaster being global, the Spam will be pretty much useless. The level would clog many systems, as 8 iteration trees are a bit of a resource hog, but it wouldn't be very challenging or interesting, I think.
xander
/me removes the spawn point master and adds 7? safe areas.
how's that?
elyea
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