The Modlist Thread
Moderators: jelco, bert_the_turtle
- The GoldFish
- level5
- Posts: 3961
- Joined: Fri Mar 01, 2002 9:01 pm
- Location: Bowl / South UK
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I quite agree.hitm4n wrote:Lack of testing and communication is what causes these problems though.
Either way, I'll change the archive name to TBM-MS, since this satisfies both the real and the crazy version spelling, though I think it'll still extract into MaintanenceSyS.
I've also implimented Martin's Haven control tower without a crash, though I'm at a loss as to what other changes were made though, so obviously I'll need to talk to him, which is easier to do when he's around.
Sorry about any confusion a few posts bacl - I initially found that I was looking at the unchanged, original version of MS, before I even got involved.
Update.
Insurrection updated, some list changes made. Original of Maintenance Sys replaced till i get the new Big Mod version.
Martin.
When the Big Mod versions are released do you want the original versions i'm hosting removing from this list and my webspace ?
TGF.
MainSys ready yet ? Any news ?
All.
I've given many mods that didn't have version numbers a v0.1 status. My archive of mods now have a naming scheme (see links to martins mods) so i can keep track of versions and updates. Also, i have repacked all mods into Solid Archive Rars reducing many in size. I moved all readmes into the mods own folders and removed all thumbs.db files and other useless files saving even more space. Mods also unpack to a folder where the folder name includes the version number.
All.
Anyway, i'm thinking (only thinking at mo) about creating a download page for all mods. Nothing fancy, but will be complete with version numbers, author names, number of levels and my personal review. Stellar and TNG both don't hold ALL mods available yet, so is it worth me doing this ? edit// skip that. I'm gonna make post 1 here better by adding authors names and my own ratings.
Names added so far. Ratings to come when i've played ALL mods.
hitm4n.
Insurrection updated, some list changes made. Original of Maintenance Sys replaced till i get the new Big Mod version.
Martin.
When the Big Mod versions are released do you want the original versions i'm hosting removing from this list and my webspace ?
TGF.
MainSys ready yet ? Any news ?
All.
I've given many mods that didn't have version numbers a v0.1 status. My archive of mods now have a naming scheme (see links to martins mods) so i can keep track of versions and updates. Also, i have repacked all mods into Solid Archive Rars reducing many in size. I moved all readmes into the mods own folders and removed all thumbs.db files and other useless files saving even more space. Mods also unpack to a folder where the folder name includes the version number.
All.
Anyway, i'm thinking (only thinking at mo) about creating a download page for all mods. Nothing fancy, but will be complete with version numbers, author names, number of levels and my personal review. Stellar and TNG both don't hold ALL mods available yet, so is it worth me doing this ? edit// skip that. I'm gonna make post 1 here better by adding authors names and my own ratings.
Names added so far. Ratings to come when i've played ALL mods.
hitm4n.
Ok, with the exception of trickfreds mods (because I've not heard from him about hosting permission yet), the Darwinian Commando mod (because its basically just 1 empty level), and the second 2 parts of martins trilogy (because they are being redone), I think I've got every available mod on TNG now.
If there are any I've missed, or anyone has any that aren't on there they would like me to host, please let me know!
If there are any I've missed, or anyone has any that aren't on there they would like me to host, please let me know!
Theres martins Civil War mod. You could host that at least till the Big Mod version is done (you are hosting The Deserts after all).
Theres The GoldFish's version of Hacked, which is properly scripted, fixed and completable now... Well worth adding IMO.
Theres Insurrection, but i guess you are waiting for v1.0 ?
Commando. It is playable. Either you're listing all mods or being choosey ? If you are employing quality control, then theres 1 or 2 that need removing !!
Then like u say, theres Trickfreds Arcade Remix and Enemy Within part 2.
Of all this i do think you should have Civil War and Hacked. Insurrection soon, and Commando simply for completeness.
Theres The GoldFish's version of Hacked, which is properly scripted, fixed and completable now... Well worth adding IMO.
Theres Insurrection, but i guess you are waiting for v1.0 ?
Commando. It is playable. Either you're listing all mods or being choosey ? If you are employing quality control, then theres 1 or 2 that need removing !!
Then like u say, theres Trickfreds Arcade Remix and Enemy Within part 2.
Of all this i do think you should have Civil War and Hacked. Insurrection soon, and Commando simply for completeness.
The version of hacked on the site is TGF's fixed version. I didnt realise that I had Thedeserts on there, I guess I forgot. I might upload CivilWar later, but since the fixed version is going to be released soon enough, I don't see much point. And yeah, I'm waiting for Insurection to be finished.
I guess i'll add Darwinian Commando later on.
I guess i'll add Darwinian Commando later on.
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