I think I've discovered something which may be useful in mods. Soul Destroyers will not swoop down to eat viral souls. Meaning, I think, engineers that are carrying exclusively viral souls will not be picked off by Soul Destroyers.
I tried making a test level for this with a little success - the Soul Destroyer didn't go for the engineer the first time.
This could open up new kinds of engineer maps - get to an area with a triffid spawning viral souls, then pass a field with a Soul Destroyer. The possibilities are endless!
Information about Soul Destroyers
Moderators: jelco, bert_the_turtle
Remember: The engineer has the MOST health in the game.
But after some testing with the map editor and my valued testing mod...
In the one (long... long... time of waiting) pass the SD decided to make at the engineer, it was destroyed on the one and only pass.
EDIT: Upon further testing, a souled up engineer was wiped out by the soul destroyer ASAP. Maybe the SD was swooping at you sideways?
But after some testing with the map editor and my valued testing mod...
In the one (long... long... time of waiting) pass the SD decided to make at the engineer, it was destroyed on the one and only pass.
EDIT: Upon further testing, a souled up engineer was wiped out by the soul destroyer ASAP. Maybe the SD was swooping at you sideways?
- The GoldFish
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And the length of their tail depends on how much range you give them to romp around in.
Dunno if anyone ever said that or it was just common knowledge, but then again, I don't care!
Dunno if anyone ever said that or it was just common knowledge, but then again, I don't care!
-- The GoldFish - member of former GIT and commander in chief of GALLAHAD. You could have done something, but it's been fixed. The end. Also, play bestgameever!
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