Fatal Error

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Foobie
level1
level1
Posts: 12
Joined: Tue Dec 26, 2006 3:04 am

Postby Foobie » Sat Jan 06, 2007 2:02 am

mindule wrote:I don't suppose anyone can help me with this fatal error. Since the mod isn't exactly released yet.

ERROR : 'ScriptTrigger UniqueId was not unique in mods/Part1/levels/map_mountainpass.txt'


I just spent some time trying to get past the same "not unique" error. I had commented out the buildings in my map_ file and there were none in the mission_, but I still got the error. I finally realised that the conflict was with a global building in game.txt -- just one more place to look if you're running into this error starting the game, and another reason to keep game.txt clean ;-)

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