Darwinia: The Badlands (Work in Progress)

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LLamaBoy
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Darwinia: The Badlands (Work in Progress)

Postby LLamaBoy » Thu Jun 16, 2005 8:20 pm

The story so far:
Months after the Battle of the Biosphere, the Darwinians are still rebuilding their devastated world. Even with the new-found knowledge about their existance, they still hold on to their old traditions. Recently, new superstitions have sprung up within the clans, talking about ghosts and unexplained appearances.
They've been praying for you to help them again. They need you to investigate a strange new Trunk Port that has appeared at a long-abandoned farming island.
Who knows what lies in The Badlands...?


A small summary of the mod can be found here.
Last edited by LLamaBoy on Thu Jun 23, 2005 4:28 pm, edited 1 time in total.
mindule
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Postby mindule » Thu Jun 16, 2005 8:42 pm

Awesome looking.
martin
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Postby martin » Fri Jun 17, 2005 2:30 pm

Sounds cool.
GENERATION 22:The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Tortanick
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Postby Tortanick » Fri Jun 17, 2005 4:03 pm

On your summery:

# Exciting story-driven plot

For the love of god change it, it sounds like your a faceless model trying to sell somthing on TV (faceless in the litteral sense)

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