trickfred wrote:I've had a few emails complaining about the Dishes in that level for one reason or another, but in all honesty, I can't see why.
Perhaps the easiest/fastest thing to do, is just slightly move the position of the dish[es] in question, and as long as they still work for you in the new location, the problems experienced by others may just go away.
The one in the screen shot shows the entrance to the dish well above the level of the landscape, which may account for the failed entry. The only way I could get 4+ squaddies through the dish was to walk them around to the high ground on the right, and enter from there. Even still, it took several tries to get 5 out of 6. (Which I settled for).
trickfred wrote:I don't know what to say, other than what Landscape Detail setting are you playing with?
Looks like it was set to Medium. I had tried that at one point, but it made zero difference in the frame rate and I just forgot to switch it back. That's very likely significant to the problems reported.
trickfred wrote: All levels in the mod were designed with the Landscape Detail setting on High, and no testing was done for any other levels.
If there are system configs out there where rendering speed is the bottleneck (high CPU/low video card), lower detail settings may be a very valid user condition, and it would be beneficial to run smoothly in those modes when such changes are easy to make and not detrimental to the 'normal' configuration.