Darwinia: Enemy Within [Parts 1, 2, and 3...]
Moderators: jelco, bert_the_turtle
-
- level1
- Posts: 50
- Joined: Sun Apr 24, 2005 5:28 pm
- Contact:
LOL
Yes, get a few mods under your belt before you move onto the hard stuff
Seriously, its a piece of cake - Draw a black and white image, save as RAW, run the converter and paste into the map file. Its still a guidegrid however you create it.
On the issue of having a case of 'the jaggies' (as I call them) guidegrids in general are affected by the noise parameters like any other tile so if you want them smooth, you can reduce the noise scale to zero.
N
Yes, get a few mods under your belt before you move onto the hard stuff
Seriously, its a piece of cake - Draw a black and white image, save as RAW, run the converter and paste into the map file. Its still a guidegrid however you create it.
On the issue of having a case of 'the jaggies' (as I call them) guidegrids in general are affected by the noise parameters like any other tile so if you want them smooth, you can reduce the noise scale to zero.
N
- trickfred
- level5
- Posts: 1691
- Joined: Sat Jul 24, 2004 5:01 am
- Location: The Great White North, Eh?
- Contact:
Right from the article:
Code: Select all
* Photoshop. Open a new 8 bit greyscale image in Photoshop. Fill the image with black, and start creating your map. Where you want high mountains, use light grey. Where you want low depressions use dark grey. When finished, save the file in raw format.
* Landscape modeller. I created the sample dem file above in Bryce which is fantastic for creating realistic landscapes. Once you have created the landscape, it is a bit of a hassle to convert it to an image file. I had to import/export from Bryce to GeoFract 2000 to Terragen and finally to Photoshop.You will probably find an easier way. There are loads of free / demo landscape modellers available on the web. Once its in Photoshop you can modify it as you like and save as raw format.
* Web dems. There is a lot of topographical data on the web in elevation format for the earth and other planets. You can load them into Terragen and then export as raw files
-
- level1
- Posts: 50
- Joined: Sun Apr 24, 2005 5:28 pm
- Contact:
-
- level1
- Posts: 13
- Joined: Tue Jun 14, 2005 4:43 am
backdoor problem
martin wrote:trickfred wrote:?
You never need to move your squads off the hill to get to either tower - you're supposed to fight your way across the hill to the library, then the memcache towers.
If you're trying to get around the laser fence, there is a section with 2 small walls that you can squeeze between. You have to hit the gap straight on, or your guys bounce around in front of it.
No, I mean that the start control tower is situated so far down the cliff that I can't climb up. I have completed this level but I had to move the control tower to the top of the cliff to do it.
I had this same problem. Even if I place the squaddies right at the top of the cliff, half the time they can't make it the rest of the way. So how did you move the control tower?
Sorry if this has been posted, I did try search.
Re: backdoor problem
dilettante wrote:martin wrote:trickfred wrote:?
You never need to move your squads off the hill to get to either tower - you're supposed to fight your way across the hill to the library, then the memcache towers.
If you're trying to get around the laser fence, there is a section with 2 small walls that you can squeeze between. You have to hit the gap straight on, or your guys bounce around in front of it.
No, I mean that the start control tower is situated so far down the cliff that I can't climb up. I have completed this level but I had to move the control tower to the top of the cliff to do it.
I had this same problem. Even if I place the squaddies right at the top of the cliff, half the time they can't make it the rest of the way. So how did you move the control tower?
Sorry if this has been posted, I did try search.
I pressed F3 on the main menu and modded the mod.
GENERATION 22:The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Who is online
Users browsing this forum: No registered users and 9 guests