1. A new building type, similar to the StaticShape, except that it is destroyable. When its intact, it is Online, and once it's destroyed, it becomes Offline (for the sake of scripts, mission objectives).
2. AISpawnPoints that only spawn when the building they are linked to is online, and will stop if it goes offline, and start again if the building goes back online.
Thats all!
Edit: Another idea! Actually an extention of the 2 I just posted but there you go. A Destroyable Building, which spawns a specified unit until its destroyed. Spawning can be set to 'off' by default, and activated by another building (safearea, control tower, etc).






